Search:

Type: Posts; User: Kruzr

Page 1 of 16 1 2 3 4

Search: Search took 0.37 seconds.

  1. Thread: Just wondering

    by Kruzr
    Replies
    45
    Views
    2,549

    View Post

  2. Thread: Just wondering

    by Kruzr
    Replies
    45
    Views
    2,549

    View Post

  3. Replies
    3
    Views
    942

    Good Morning Denture Cream . . . :) In...

    Good Morning Denture Cream . . . :)

    In the "Texture" pallette, select "Texture Off", that'll get rid of the black lines you see on your object. I'm assuming that's the problem your...
  4. Replies
    4
    Views
    983

    Good Morning Lord Rae . . . :) Your not...

    Good Morning Lord Rae . . . :)

    Your not doing anything wrong ! It's the new type of tile mapping incorporated into Zbrush 1.5. If after you have drawn your "Skinned" object onto the canvas,...
  5. Replies
    2
    Views
    1,300

    Planet Earth . . .

    Good Afternoon . . . :)

    A little while back, someone had posted a question regarding the capabilities of Zbrush creating an image of the planet earth, using different Materials for the...
  6. Replies
    4
    Views
    1,215

    Dear Aurick . . . :) I'm so sorry if I...

    Dear Aurick . . . :)

    I'm so sorry if I gave you the impression that, "For the record, I think you're being a little harsh and unfair here." I surely wasn't trying to accuse you of being...
  7. Replies
    4
    Views
    1,215

    Thanks Wenna, for your reply . . . :) ...

    Thanks Wenna, for your reply . . . :)

    I've been trying to learn "UVMapper" for a little while now, although I still don't understand it's full workings as of yet, I'm going to try to find...
  8. Replies
    4
    Views
    1,215

    Question For Aurick ? ? ?

    Good Morning Aurick . . . :)

    I have a question about an, "Adaptive Skin Object"??? I have already created an "Adaptive Skin Object" from ZSpheres, ( one object ), then completed my final...
  9. Replies
    36
    Views
    3,280

    Hey Slosh . . . :) "Hi, this is Becky."...

    Hey Slosh . . . :)

    "Hi, this is Becky." Don't believe it Slosh, it's really a guy named Bruiser, he's about 6'5" tall, 245 lbs., & he's got a long thick beard!!! :D :D :D

    ...
  10. Replies
    3
    Views
    992

    Hi Loqutos . . . :) I responded to your...

    Hi Loqutos . . . :)

    I responded to your other post regarding ZBrush UVTextures, I think it will answer any of your UVTexture questions . . . :cool: Mark.
  11. Replies
    3
    Views
    1,173

    Good Evening Loqutos . . . :) when you have...

    Good Evening Loqutos . . . :)

    when you have your "Adaptive or Unified" skinned object on the canvas, & your in "Edit" mode, open the "TextureMaster" Zscript. BEFORE!!! you select the "DROP"...
  12. Replies
    25
    Views
    2,687

    Good Evening DLee . . . :) Here's an...

    Good Evening DLee . . . :)

    Here's an image of a "Book", as it is. Ha Ha Ha. :D I just threw it together, kinda quick. It's two separate pieces, the "book pages" & the "book cover"....
  13. Replies
    6
    Views
    1,058

    Good Afternoon KenH . . . :) Regarding...

    Good Afternoon KenH . . . :)

    Regarding the "Anti-Aliasing", your image looks good at this size. Anything that I render for a finalized image, I render at minimum size of 2000 by what ever,...
  14. Good Morning Jaycephus . . . :) Very...

    Good Morning Jaycephus . . . :)

    Very realistic image my friend!!! :D You are right in your assumption about moving separate parts of a "MultiMarker" object, by using numeric values....
  15. Question For Aurick . . . Or Who Ever May Know . . . ???

    Good Afternoon . . . :)

    I have a question about ZBrush 1.5, I've been meaning to ask since I first fired it up . . . It's not an important item, but none the less it's something I need to...
  16. Thread: Radiosity?

    by Kruzr
    Replies
    8
    Views
    1,908

    Hi KenH . . . :) I could be wrong, (...

    Hi KenH . . . :)

    I could be wrong, ( as I have been in the past ), but I don't think there is any TRUE reflectivity in ZBrush 1.5. :rolleyes:

    The best your going to get with...
  17. Replies
    8
    Views
    6,409

    MetalFlake or Metallic .ZMT Material . . . . .

    Good Afternoon All . . . :)

    I thought some of you might be interested in this .ZMT file, Zbrush 1.5 Material, which I call "MetalFlake". It's quite an interesting Material, in which the...
  18. Are the horizontal lines parrallel, or do they slope ???

    Good Afternoon All . . . :)

    Just a little something I saw somewhere, don't really remember where, & of course I had to reproduce it in ZBrush. :D Have a good one . . . :cool: Mark. ...
  19. Hi Jaycephus . . . :) Sorry about the...

    Hi Jaycephus . . . :)

    Sorry about the long time in response, been very busy. After reading your previous post explaining your procedure, I see you have already used what I was going to...
  20. Good Afternoon Jaycephus . . . :) I was...

    Good Afternoon Jaycephus . . . :)

    I was reading your post, ( nice image, by the way ), & I saw your question about making "sharp creases - ridges - etc.", as in the separation between the...
  21. Replies
    4
    Views
    626

    Hey Loqutos . . . that's pretty nifty. :) ...

    Hey Loqutos . . . that's pretty nifty. :) Now, will you still be able to fit the reworked head back onto the poser body, so it looks right??? :rolleyes: Have a good one . . . :cool: Mark.
  22. A very interesting ZCreature Pix . . . :D ...

    A very interesting ZCreature Pix . . . :D Which sea did you say he exists in??? :rolleyes: Have a good one . . . :cool: Mark.
  23. Replies
    1
    Views
    1,046

    Question For Aurick . . . Updated? . . . . .

    Good Morning . . . :)

    I've had a strange experience this morning, while converting a Zsphere object into an "Adaptive Skin" object, = as illustrated in the included image. :rolleyes:...
  24. Thread: 0

    by Kruzr
    Replies
    8
    Views
    1,201

    View Post

  25. Hi Carnivore . . . :) I appreciate the...

    Hi Carnivore . . . :)

    I appreciate the correction, but after trying the "Ctrl - key / left click", I found out that wasn't right, so I tried the "Alt - key / left click" & it worked fine. ...
Results 1 to 25 of 400
Page 1 of 16 1 2 3 4