Thanks Marcus. Just what I was looking for! :)
Type: Posts; User: TheCelt
Thanks Marcus. Just what I was looking for! :)
Excellent work as always Hossein! The O'Shaunessy likeness is spot on, especially as I know Stevie personally from back in Dublin. You've captured him so well.
Excellent work! :)
Excellent work! I love all the detailing. :)
Excellent work Will!
Lovely work on Nina.
Drummer: Thanks a lot! :)
Thanks very much Intervain! Your work has been inspiring to say the least! :)
Thanks Santis! I'm trying to squeeze in as much practice as possible (and age groups...lol). All a big bowl of WIP! haha
Work in progress on a female head. Overall main forms (no fine details in the sculpt yet). Sculpted from a Dynamesh sphere.
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Excellent work! Nice work on the female lead.
"Jonas" from the TV series, The Paradise. Blocked in and refined the major forms of the head. First pass on the clothes and testing fibermesh on the eyebrows (still have to add his hair). Started...
Lovely work! I especially love Bowie with the guitar! :)
Hi Everyone,
Having been inspired by all the great work here, it's about time I started posting some of my own. I'm relativity new to zbrush, but never really dug in and started using it until...
Excellent work Frank! Congrats on the top row.
Excellent stuff! I'm a big fan of the classic Disney stuff and you've captured them nicely! :)
Hi Raj,
For the bump issue, try adding a MR materials > misss_set_normal node.
Like this:
bump2d > misss_set_normal (Normal Vector) > plug this into the bump slot on your shader. This will...
Very nice eof3D! Nice curves! :)
Wow! Those last images are really impressive Rick! Great to see FiberMesh being pushed to the next level!
So to Necrobump slightly...What was the actual music in the video?
Excellent work Ramirezz! Can you explain some of your process for her clothes (like the floral patterns and the tassels) ?
Excellent work PSTCHOART! Congrats on the top row...well deserved! :)
Hey Snap, info is on page 5 of this thread (3rd post).
Excellent work on making Zbrush even greater! Thanks Pixologic! Those renders look SWEET! :)
I agree with Morph Division in regards to a Material Creator (node based), would be great! Perhaps in...
Great to see your WIP and great video! Thanks for the inspiration!
Can you explain a little about how you created the Tibet lamp?