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Type: Posts; User: spiraloid

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    https://github.com/spiraloid/Spiraloid-Toolkit-for...

    https://github.com/spiraloid/Spiraloid-Toolkit-for-Zbrush/tree/master/2019
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    Congrats on shipping ZBrush 2019!

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    Awesome. Thanks Marcus!

    Awesome. Thanks Marcus!
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    This is awesome. any chance we could get the...

    This is awesome. any chance we could get the inverse too? export layers as obj?

    be great if it was circular

    import-export-import-export etc.

    for those who may following after me. ...
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    This is aweome thanks gents. sadly if the layer...

    This is aweome thanks gents. sadly if the layer names are duplicated then the scrollbar trick snags. I imported a bunch of shapes that had corrector shapes, but because a layer name can only be 15...
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    Spiraloid's Minimalist UI for ZBrush.

    Decided to share the hyper minimalist zbrush UI I've been using all these years.

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    awesome work

    awesome work
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    click location?

    Hey Marcus, just doing my yearly checking on this. I noticed in another thread you mentioned clicking mouse locations via a script.. I wonder if we could do the same for decimation master, uv...
  9. Scripting access to decimation, UV or FBX plugins...

    Zcore is cool, but not having access to these plugins via script is still halting auto-publishing assets directly from zbrush. Can't wait to use zbrush's tools to process directory trees of assets...
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    very nice work!

    very nice work!
  11. would be very nice to be able to make some macro's or scripts for polyreduction...

    the logic makes sense, the functionality is missing tho imho.
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    +1 nanomesh octane support please.

    +1 nanomesh octane support please.
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    nice

    nice
  14. I rewrote it a little for zbrush while I made...

    I rewrote it a little for zbrush while I made this.

    http://vimeo.com/32955649

    I made it into an .exe using the autohotkey converter and attached it to this post as a zip. no guarantees but it...
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    Happy Manniversary!

    I think this might be of general interest to the zbrush central community.

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    277107


    if folks here would like to see what other 3D artists are uploading (and voting on), checkout the...
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    very nice work

    very nice work
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    this is awesome. I'm stoke to be back in zbrush...

    this is awesome. I'm stoke to be back in zbrush again. glad to see others love the clay buildup brush as much as I do.
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    so addictiveZB360_01.jpg

    so addictiveZB360_01.jpg
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    here's a timelapse movie of me doing that last...

    here's a timelapse movie of me doing that last one. forgot to start the movie from the sphere. oops.
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    yup. that's me. thanks dood. playing with the...

    yup. that's me. thanks dood. playing with the mat cap and brush changes. ah, tweek is now move. fun.


    ZB360_00.jpg
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    starting from the default head instead of a...

    starting from the default head instead of a sphere.

    ZB360.jpg

    wow. the zhook tool is magic.
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    ZB3 60 second doodle thread.

    Ofer. Jaimie. Pixologic. Congratulations. This. This is just incredible. I'm so proud to see what you have accomplished with this. I always felt a little sheepish about learning the idiosyncracies of...
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    tim, nice. yeah I had some of the same memory...

    tim, nice. yeah I had some of the same memory errors and crashes. I'm trying to learn the rules about what can or cannot be reconstructed..... hmm looks like you can have quads or triangles on the...
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    Tim, like your cloth example. I'm moving onto...

    Tim, like your cloth example. I'm moving onto clothing next. I'll show it when I get something.

    Jantim as for ortho. we see in perspective. even the most beutifull person looks weird in...
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    yeah its funny how working with an ortho camera...

    yeah its funny how working with an ortho camera means it always looks better in the ortho render. hopefull we get pespective zbrushing in windows soon. ;)

    -b
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