Hey there,
I haven't posted here in a long time. So I put together some renders of the ZBrush work I had completed for the video-game "D&D Neverwinter" mmorpg for their later expansions. Enjoy!
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Type: Posts; User: Matt Fagan
Hey there,
I haven't posted here in a long time. So I put together some renders of the ZBrush work I had completed for the video-game "D&D Neverwinter" mmorpg for their later expansions. Enjoy!
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@Fynn, Thank you. Yeah I did make those bale lips a bit sharp. I'll probably be leaving them as is for now, unless I find the model suitable for another project in the future.
So I've been SUPER...
Beautiful artistry! I love the subtle details and the harsh ones. Very balanced, and the illustration makes it all more enticing! :):tu:
Something I did before the holidays, but since I am home now again. I thought I'd share it for everyone's viewing, enjoy! :)
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@Clintus Maximus, Thanks! As the bit on his right shoulder, its what I assume to be a sort of bone/tooth of sorts. I really haven't figured it out. Been roughing this guy all from 1 piece of concept...
Nothing too majorly new here, but some color changes and additions with small detailing.
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Doing some polypainting now on the Psuedo human mutant guy. Much left to do, but for a start on the colors, I'm liking it so far.
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Not a new update on the Psuedo human mutant. But just posting a quick doodle I did a little bit ago this morning. Cheers :)
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Top Row, beautiful work! You Blur guys always know how to produce quality :)
@ArtooRo, Thanks!
@oR_Creeper, Thanks for the kind words! Yeah, getting the feel of it feeling like its got weight is always a tad tricky since it's not a real physical sculpt. I hope to get more of...
Thank you Fynn for the kind words! Will do for sure! :)
This one is just some more work I added into last night. Much left to go with detailing and all. Right now its mostly roughing in shapes and...
Thanks Ken!
A new piece I'm digging my way through right now. Inspired from a video game art concept (stalker I think) Looking to finish this one soon. Any C&C welcome!
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Wonderful work there! The attention to all the subtle details is tenacious! :)
Couple new heads (1's from puffer guy)
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Really awesome work man, I love the polypaint detailing! Very rich in colors :)
Puff Puff doodle I did this morning
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Awesome job with the apes. I love the subtle details the fleshy gums to the teeth. The renders came out nice. :)
Sculptris doodle dump this time
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TBH, I very much believe the whole purpose of Pixologic hiring the dude from Sculptris is so he could in some way help implement its tech into a new version of ZBrush. Given which version, it will...
@Bad Penny, Thanks! Good eyes! :)
Here's what I could grab from the "ZMODELLER" *Updated!
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Looking forward to what's left to come! :)
hmmmm :)
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I know 64-Bit will be added if this is ZBrush 5. Same goes with what paul from pixologic teased about true pixel painting on uv's to be enabled in a future version of zbrush from the zbrushworkshop...
Surprised no one has said anything. But really digging your style yo. Very clean, and the anatomy well done. Very readable in the forms all over and clean lines. The whole post process makes me think...