A test i did just for testing Keyshot demo for rendering , I was able to render directly my high model sculpt straight out of zbrush , I only added some coloring to the face inside zbrush, the rest...
Type: Posts; User: Jorge Lescale
A test i did just for testing Keyshot demo for rendering , I was able to render directly my high model sculpt straight out of zbrush , I only added some coloring to the face inside zbrush, the rest...
really like it!! looking pretty bad a**! keep on the good work rollin!:tu:
:cry: :cry: well..more waiting.
ok here are the final shots:
http://jorgelescale.com/wipshots/bw/finalbw.txt
http://jorgelescale.com/wipshots/bw/finalbwa.txt
;)hehe youre right, thanx man...
welll , still need to add some fixes on the textures but this is looking more complete now...comments are welcome;)
http://jorgelescale.com/wipshots/bw/shta.txt
thats a very artistic image, i think the details on skin are simply amazing...woa!!!:tu::tu::tu::tu::tu:
just an other little update:
http://jorgelescale.com/wipshots/bw/coat.txt
Brainplug: hello..yeah i will make a little animation for my reel..very little one..but he can really move ;)
Plakkie: thanx man..yeah youre right..looks like Vin a bit...about the poly count ..i...
ok feet done , and a simple rig too
he only needs a cool weapon and a fancy coat to keep his suplies;)
http://jorgelescale.com/wipshots/bw/frontsh.txt
hello, the bigger render is simply great man...:tu:
i did copy the url on my browser for viewing the image since click it dont seem to work:confused:
ok other little step forward..arms are done, left view (zbrush)
http://jorgelescale.com/wipshots/bw/armsdone.txt
the kid is looking very nice , the textures on the cloths are very good painted, keep going man!
:cool:
oooowhwhw, thats nice but a bit odd, but much more nice..lol...good character man..this guy can really "watch his mouth", i think details are superb!:tu::tu:
hey thats really cool, i liked some of the renders u did before these ones, i think u made those renders in zbrush, looks very cute...in this latest ones he looks a bit older, but both have a nice...
Plakkie: thanx:)
dalindeck: hehehe, it would be great..maybe someday :), thanx for the words
lm: hello there, yeah i used some reference from Bruce ...:tu::)thanx
yeah awesome character, i agree: bigger renders please, love all detail on this!!:tu::tu::tu::tu::tu:
wow man thats looking really nice..your work on it is very cool:cool::tu:
did u use cavity map when rendering?
that sss effect is vray?
thx in advance :)
ok heres an other little update;)
http://jorgelescale.com/wipshots/bw/bodytexures.txt
man, you have good details, i like the modeling so far, how far are u planning to get this head?..are u going to texture it?, cant wait :tu::tu:
hello, well i theres plenty of things u can do to this being, but well i think that u most decide about creating something that give u good practice, why not try to fill him with plenty of wrinkles,...
hello, i like the modelin, seems like u added some good details to it, about texturing im not sure, i havent see a reference of this flower..i did a little search on the namme but didnt see this kind...
hi again, well before fix the head i decided to start with some body modeling, and here is what i have so far.. comments welcome
bodyzb.jpg
Tartan: hey thank u :)
meanboythecat: hello, hey now i look at it i think youre right about lips area..i will fix it for sure, thanx . :tu:
:eek:great designs on that character heads...very cool work!