Recently finished concept piece done using ZBrush, KeyShot and Photoshop.
562767562768562769
Type: Posts; User: ACHayes
Recently finished concept piece done using ZBrush, KeyShot and Photoshop.
562767562768562769
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Finished this guy last night. Alien concept, based on one of the amazing concepts by Anthony Jones which can be found here: http://imgur.com/BrKaNop
Modeled in...
I'll probably use it as a base moving forward. That way I can use him for a bunch of different characters :)
Been working recently and haven't had much time for personal work, but I decided to take a quick break from creatures to practice my anatomy a little bit.
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Thank you! :)
Here are some turns so you can see the rest of the model.
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New creature I've been working on recently. Sculpted and painted in ZBrush, rendered in KeyShot, and then composited in Photoshop.
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New character I've been working on recently. Alien Tribeswoman. I wanted to keep her looking distinctly alien while still retaining humanoid features. I also tried to put forth a sense of...
haha, thanks a bunch Seavannah. The ugly dude with the nose was a lot of fun to do :)
Going back and reworking some old pieces. Touching up the sculpts, fixing the texture, and completely redoing the renders. This guy is looking much better now!
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Finished texturing this guy. Used a bunch of programs during the creation of this character, but did most of the work in ZBrush. Retopologized him in order to try out rendering in Marmoset.
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New character I'm working on. Sculpt is pretty much done. Gonna make this guy game ready, so the next step is retopology.
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Just recently finished up with a tutorial, so here is the final render. Sculpting was done in ZBrush, rendering in KeyShot and compositing in Photoshop.
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Haven't posted any updates in awhile, so here's some stuff I've been working on recently.
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Finished this guy. Had to add more detailing to the sculpt to make things pop, rendered in ZBrush using BPR and then composited in Photoshop.
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detailed and painted, ready to be rendered/composited.
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update on the new creature; got most of the detailing in
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new creature i'm working on. my first full body sculpt starting from a sphere.
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here are some rendered shots of the final product! rendered using BPR in zBrush, composited in Photoshop.
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thanks man, i really appreciate it! :)
re did parts of the "ear" creature, ready to render/composite.
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thanks! i think it turned out pretty well, one of my favorite parts.
some sketching of some insect-like creatures i did to take a little break from other projects
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painted and almost ready to be rendered. figured i'd do the eyes in photoshop when it comes time to composite the renders.
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progress pic of the detailing
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