mind blowing as always...
Type: Posts; User: manum
mind blowing as always...
And finally this is what I am working on just now. I hope you like it as well. Comments and critics are welcome.
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I have made this model in zbrush a while ago but was never finish so I have entirely re-textured it and finish the hair.
More pictures and Realtime Marmoset Scene at...
Hi there,
It has been some time since my last post so here are my latest works. I hope you like them.
I am re-texturing this model that I did originally for APB, I am using Quixel. The original...
Nice model :)
Thank you Sibu088,
Yeah I totally agree with the stains. Thanks for the feedback :)
Here is the final version of my Fan Art from Digic's Mark of Chaos cinematic.
Textures are done in Photoshop and Quixel.
The final pictures are rendered in Marmoset Toolbag 2, Post-processing...
Thanks jan19
Thanks paulhpaulino
Much appreciate :)
Thanks Diablo
Thanks mattj324
Thanks dopepope
Much appreciate :)
Really like the sculpt, nice work
Nice character, love the texturing.
I have started using Mari for my latest project and I have to say it is quite easy to learn, at least for the bases. You can find some video tutorials in their...
Nice art you have :) Love the clay renders, can I ask what software did you used to render them ?
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Thanks Diablo :)
Here finishing off the shaders and textures, still few things to do but almost there.
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Just finished the face details
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Refined face details (still WIP) and hair render test. There are no textures at all just plain materials. Render in keyshot and some post-pro in photoshop
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Hope you like it
really cool looking character, nice work there
Thanks for sharing this :)
awesome job
Some hair test
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I have retopologized the head with ZRemesh and I also have been adding some face details, still WIP tho
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Also I have recorder the history changes in ZBrush which you can see bellow.
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cool stuff, can't wait to see more :)
wow, amazing sculptures, really love them.
you have some very cool pieces :) keep it up
Really nice job, I always like to see a well done head. Are you going to texture and render him? can't wait for that.
This is another 2007~ old model that I would like to update and hopefully finish now. I thought would be good to log the progress in the forums.
This model was entirely made in 3ds Max (no sculpt at...