awesome details. I also would like to know how you did the details on the show like the seams etc. how did you maintain the space between the seams?
Type: Posts; User: Cral
awesome details. I also would like to know how you did the details on the show like the seams etc. how did you maintain the space between the seams?
great progress. Your are getting better with every update
always a pleasure to see your hardsurface sculpts :Dhow many subtools and how many polygons does it have?
yeah that would be awesome. I think we could learn a lot from that :)
looks mucht better now.
great update :)
great suff
how long do you need for a fullbody character like the last?
looks good
i also like the render. but you could improve the wrinkles. at the moment they are all very straight vertical and don't have much variations.
and the wrinkles on the original davy jones...
good start allready but actually he looks not soo old. he needs more wrinkles :D
did you use a simple basemesh as the basemesh from you beta thread?
did you use a simple basemesh as the basemesh from you beta thread?
the head of bela is my favorite model in this thread :D :tu:
damn you are fast :D
thx marcus :)
I like it already.
But I don't use FocalShift that much. More important is for me the strength of the brush.
I like the first one very much :)
very cool render :D
do you use a displacementmap or the highpoly model? And if you use the highpolymodel - how many polygons do it have?
very cool render :D
do you use a displacementmap or the highpoly model? And if you use the highpolymodel - how many polygons do it have?
i have two questions/suggestions
will it be possible to bind macrobrushes to keys and the other question is can we change the brushsize with any keys like in mudbox or silo?
thx Christian :)
yep thx eric :D
helps me alot :)
thx marcus :D
Hi,
I created some brushes in ZBrush 3D and saved them. But it bother me a bit that the button is very wide, because I would like to move the button into my left menu. Is there a way to change the...
I'm happy to hear this marcus :D
*waiting for it*
I would really like to see the models of the last picture without textures :)
I realy love your igor model. One of my favorites from all the betaimages here :D
but hmmm.... the folds of the latest update are looking stange to me :confused:
I realy love your igor model. One of my favorites from all the betaimages here :D
but hmmm.... the folds of the latest update are looking stange to me :confused:
damn I love your style :D
did you do a big photoshop job? I***8217;m asking because I really would like to have bigger renders, especially of...