Thanks alot for your comments.
I agree completely with you maxim, the entire model is in fact still a bit too symmetrical, but that will hopefully change a bit after its rigged, the shell is...
Type: Posts; User: PaulZ
Thanks alot for your comments.
I agree completely with you maxim, the entire model is in fact still a bit too symmetrical, but that will hopefully change a bit after its rigged, the shell is...
Wip of a sea turtle I built for use in an underwater scene, 3k polys, about 3 hours work. Base mesh in max, everything else except for the render in zbrush. Still needs to get a very basic rig so I...
Looks utterly amazing, very clean and nice mesh..Cant wait to see it textured.
Just noticed my creature looks alot like a bad version of the devil featured in the gallery (wich I forgot I had ever seen until I checked the gallery a min ago) so I'll dump it and will try to make...
Had a go at it as well, very basic mesh made in Max, modeling and texturing in ZBrush 2. Eyes and teeth done in Max as well (teeth originaloly done by a friend for another project). Took a little...