Thanks ARARAT, the links have been fixed.
Type: Posts; User: Support
Thanks ARARAT, the links have been fixed.
If you post (or send via PM) the brush, i'll try to help:)
Questions and Troubleshooting should be posted in the Questions And Troubleshooting Forums
Questions and Troubleshooting should be posted in the Questions And Troubleshooting Forums
Questions and Troubleshooting should be posted in the Questions And Troubleshooting Forums
Use the following line...
[ISet,Tool:Geometry:SDiv,100]
The above line will attempt to set the current sub division level to 100 and since the mesh will have less than 100 subdiv levels, it...
For Troubleshooting , please use This Thread
Yes, it will work with any mesh, including MicroMesh. I'll edit the first post to make this clear, thanks:)
Troubleshooting questions should be posted in Troubleshooting thread for ZBrush 4R2b HERE
If you want to export a fiber mesh with UV and without a fiber cap, create the fiber mesh with 5 or more sides.
Troubleshooting questions should be posted in Troubleshooting thread for ZBrush 4R2b HERE
Troubleshooting questions should be posted in Troubleshooting thread for ZBrush 4R2b HERE
That is correct.
The steps to create a spiral-thread are as shown for the first part in the movie ...
1. Select Cylinder3D.
2. Set HDivide to 6. Optional Step: Increase VDivide.
3. Twist....
Four new movies added. More will be added when completed.
No worries, more is coming:)
In order to achieve the curly effect:
Select any Dynamesh spehere
Open the Picker palette, by default Cont Z is activate
Simply select: Once Z
That's all there is to it:)
These features will be reactivated as soon as they are ready.
See the original ZBC announcement
Questions and troubleshooting should be posted in the Questions & Troubleshooting Forum
More movies - including DynaMesh movies - will be posted as soon as they are ready:)
Very nice model:)
You may already know that, but just in case...
The shadow strength in the render palette controls the strength of the shadow applied to the 'floor', while the shadow strength...
You need to use a material that has two or more shaders.
To get started, load the "TwoTone_Jelly" project. The selected material has two shaders that you can adjust as needed.
Questions and troubleshooting should be posted in the Questions & Troubleshooting Forum
Questions and troubleshooting should be posted in the Questions & Troubleshooting Forum
Questions and troubleshooting should be posted in the Questions & Troubleshooting Forum
Emails are going out. We expect to be done in less than 12 hours from now.