More Clint/Blondie progress. Finally got to sink some more time into the hat and poncho. Just have some detail work on his fur collar and adding a bunch of dirt left.I also gave him thicker eyebrows...
Type: Posts; User: FoxHound1984
More Clint/Blondie progress. Finally got to sink some more time into the hat and poncho. Just have some detail work on his fur collar and adding a bunch of dirt left.I also gave him thicker eyebrows...
More progress
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More Clint Eastwood/Man with No Name progress :)
Working on the details :) I'm currently in the progress of sculpting the fur collar on the vest. Then I'll work my way out to his other...
Here are some more clay versus color renders. Added the holster and a temporary pistol! :)
Since I suck at modeling weapons, I used this fantastic free Colt Navy 1851 model by Sketchfab...
Sorry for the Eastwood spam :) But all of the main elements/meshes are now in place except for the holster and pistol! :) Off to the final detail stages :)
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New eyes, better hat (still adding the detailing to the leather band & hat itself), better poncho, more squinty face, more details on the shirt (still have to properly do his vest), better pants, the...
Last little bit of progress for the day, loads to do still!
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Added a really basic poncho :) Still missing frills, plus the texture on it is pretty garbage. I also started roughing out the spurs and gun belt.
In this image I also wanted to test how the...
Last bit of progress before I head to bed for the night :)
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Hi all!
I've been meaning to revisit my original sculpt for quite some time now! Here are some early stage WIP images :)
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Hi guys!
I wanted to share some recent professional work that I did for Petersen Games. Most of these will be 3D printed board game pieces for board games that are to be announced early next...
Hi guys,
I've always loved this particular character from the 80s King class; Cat's Eye. The parakeet-killing, breath-stealing troll was always on my to-do list.
Below are some WIP shots :) ...
I'm going to call this one done!
Ludo from Labyrinth, modeled and textured in 3ds MAX and Zbrush. Rendered in 3ds MAX :) This is a single-pass render at a lower res. WIll render a higher...
I love, love, love the dynamic tessellation features of Sculptris Pro in Zbrush 2018. It's so easy to get crisp and clean detail now! Still working on those hands. I also went back into the face to...
Head is done :) Moving on to the horns, hands and feet :)
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Done with the shader setup (Keyshot) for all of his shaders. Back to Zbrush to his secondary and tertiary forms as well as skin detailing :)
Done with the shader setup (Keyshot) for all of...
Some more Ludo progress. I've added some color, reworked the fur and rendered him in KeyShot.
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I did a very quick render test in KeyShot (sorry for the noise and lighting instability) to...
I did a bunch more hair and fur work :)
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https://youtu.be/YEIoSF-jhLI
I did a quick, full-body test rig :) The ears are all messed up and I haven't touched the tail yet. Also, there's no real secondary and overlapping action...but...Ludo...
Finally happy with his body proportions :) Trying to make him look as much like the screen-used suit.
Not going to lie, hairless Ludo is pretty scary :)
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Thank you very much! Yeah, all of Jim Henson's stuff is amazing :)
Here's a quick (and very rough) test of Ludo(Jim Henson's Labyrinth) in motion. Most of the stuff is still super early stages...
Hi guys!
I wanted to share my early progress on a sculpt I am working on. It's Ludo from the Henson classic, Labyrinth.
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More coming soon!
Setting up a skin shader inside of 3ds MAX. Trying to render outside of Keyshot since it's been a while. I am also going for that 90s TV/home video look down the line, so I prefer more options...
Some progress I made today
Going to add in his upper body too. It'll be a bust essentially, looking to add Georgie's paperboat in one hand and maybe a balloon in the other?
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