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Type: Posts; User: mphilip

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    I plan on getting some stuff done with your...

    I plan on getting some stuff done with your company shhark, I figure this is the place to ask questions so everyone gets the anwsers so..

    -can you give a rough cost, say for that t rex?

    -what...
  2. Thread: naturebaby

    by mphilip
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    here is where good character design meets good...

    here is where good character design meets good sculpting and an artistic eye. beautiful:tu:
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    looks awsome!!

    looks awsome!!
  4. Thread: hello

    by mphilip
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    :eek: DROOL....

    :eek: DROOL....
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    http://www.pardev.com/process.html found...

    http://www.pardev.com/process.html

    found this place I haven't got a quote yet though
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    Wow

    really nice, only crit might be to tweak the ye direction to either look into the camra or a little further away, it's kinda stuck inbetween. Only other thing is the pants seem to specular for denim...
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    cool, first link seems to be broken though :tu:

    cool, first link seems to be broken though :tu:
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    I'd like to see that displacement mapping process...

    I'd like to see that displacement mapping process too, is there a way in z3?
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    the videos where a huge help now all i need is to...

    the videos where a huge help now all i need is to figure out how to create a light sorce like a firein the centre of the scene is that posible?
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    holy &*#^!!! 5 stars:tu: wana do a female...

    holy &*#^!!! 5 stars:tu:


    wana do a female so I can use it for reference :)

    1 crit - the hands look a little short between the thumb base and finger nuckles
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    I like your mat cap looks painted, mind sharing?

    I like your mat cap looks painted, mind sharing?
  12. Thread: Reaper WIP

    by mphilip
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    This will rock I can tell, good work, comp is...

    This will rock I can tell, good work, comp is good:tu:
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    nice, I'd like to se the breakdown

    nice, I'd like to se the breakdown
  14. Thread: Rider

    by mphilip
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    rider

    I think I may have found my rider while sketching. I don't know how I will complete my scene now that I'm already at 3 millon polys between the two characters. ????
    lepricon.jpg
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    apoc I'd really like to see a model if you get...

    apoc I'd really like to see a model if you get one made. I'd like to do this as well
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    I really like the slight smile that the one of...

    I really like the slight smile that the one of these has. He looks as if his lifes mission is complete
  17. Thread: Dead friend

    by mphilip
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    cool Idea, but why is the rusty metal so shiny

    cool Idea, but why is the rusty metal so shiny
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    I like that mustashe, was is done using the...

    I like that mustashe, was is done using the snakehook brush?
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    if you rendered in maya, would you mind giving a...

    if you rendered in maya, would you mind giving a short explanation of your export from zbrush and set up in maya. I'm assuming with mental ray. :D
  20. Thread: Rider

    by mphilip
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    your right I think what I'll do is two versions,...

    your right I think what I'll do is two versions, one realistic and one witha chartoon feel. I hope to get time this weekend.
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    if you could show use your workflow with the...

    if you could show use your workflow with the helmet brissals that would be awsome! :tu:
  22. Thread: Rider

    by mphilip
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    THAT'S IT!!, thanks I've been racking my brain...

    THAT'S IT!!, thanks I've been racking my brain for 2 days :D
  23. Thread: Rider

    by mphilip
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    Thanks, I'm trying to decide what character I...

    Thanks, I'm trying to decide what character I want riding him, I think I might make it a future punk girl. I got the idea from an old chartoon with a sniper riding an ostridge type character on the...
  24. Thread: Rider

    by mphilip
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    Rider

    concept

    roughweb.jpg

    here is the WIP


    mongweb.jpg
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    hair looks good, I'm not sure what those markings...

    hair looks good, I'm not sure what those markings on the face are though. Unless your just messing around I'd concider makeing them more distinguisable.

    and welcome :D
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