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Type: Posts; User: Piosio

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  1. Replies
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    Thanks! Working as intended ;) Sadly it still...

    Thanks!
    Working as intended ;)
    Sadly it still have conflict with ZSceneManager ;(

    Cheers!
  2. I use method marcus gave you with empty project...

    I use method marcus gave you with empty project instead of initialise button to get rid of all subtools.

    But if you want delete only one subtool by script before you launch your script you have to...
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    It's simpler than u think ;) U just have to...

    It's simpler than u think ;) U just have to [IUnPress] and [IPress] the dynamesh button.
    I have added few lines to clear masking, show hidden geometry, and enable polipaint to not lose polipaint...
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    Probably it's nothing special but i have found...

    Probably it's nothing special but i have found that when my script/macro structure instead of:



    [IButton,test,"test script",

    some script code

    ] /*End of ZScript*/
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    U cant find it in documentation but from my own...

    U cant find it in documentation but from my own experience set transpose units so it's show 1 dot as 1 mm
    Then if you want 1mm thick walls draw transpose line for 1mm long and count how mony...
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    Well... looks like slothkins...

    Well... looks like slothkins didn't cancelled his ticket to Belgium and interrupted KeuPon work on update to x64 :(
  7. You can create your own custom pallets and put...

    You can create your own custom pallets and put there your brushes then make hotkey for them.
    It will work as popup.

    444922

    Maybe it's not what you looking for but It can be helpful.
  8. It's showing you this popup because you are...

    It's showing you this popup because you are trying to reproduce actions made by (DecimationMaster Script)

    To preprocess current you should use:


    To decimate:



    Please keep in mind that...
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    It's obviously visible... ;) Great work!

    It's obviously visible... ;)

    Great work!
  10. Hi, To hide or show selected subtool you...

    Hi,

    To hide or show selected subtool you should use IModSet command in my case 1 is to Hide 17 is for show
    To check in which state is current tool u can use IModGet command

    To check IMood...
  11. Replies
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    Couldn't wait for it and wrote my own version of...

    Couldn't wait for it and wrote my own version of ZFileUtils64...
    Came to forum to post it and yeah here we go I have found original already uploaded!
    But nothing lost... at least I have learned how...
  12. If it's for Zbrush then maybe it was "Dynamesh...

    If it's for Zbrush then maybe it was "Dynamesh Master" ?
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    What about ZFileUtils.dll will we get x64 soon ?

    What about ZFileUtils.dll will we get x64 soon ?
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    This one actually work u just need copy it to...

    This one actually work u just need copy it to zplug64 folder...
  15. x32 working as it should x64 working but it is...

    x32 working as it should
    x64 working but it is limited to 2048 resolution when x64 support now dynamesh resolution up to 4096
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    no difference in command list => 4r7 comparing to...

    no difference in command list => 4r7 comparing to 4r6
  17. Replies
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    3rd plugins and x64

    Looks like x64 lost compatibility with so many great 3rd plugins :(
  18. Thanks Marcus! It's what I was looking for ...

    Thanks Marcus!
    It's what I was looking for

    --
    Piosio
  19. Launch app from zscript without specifying file

    Hi is there any chance i can start application without specifying file to open ?

    I actually use LaunchAppWithFile function to edit texture in photoshop.
    But im working on way to override the...
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    I'm using screen protector... the one like we use...

    I'm using screen protector... the one like we use for phones or tablets... it's give smooth surface so nibs don't wear so fast or not at all... i use one nib 6 months now and it's still look like...
  21. Thread: PLY Import

    by Piosio
    Replies
    48
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    27,337

    Thanks Marcus! Working like a charm! Together...

    Thanks Marcus!

    Working like a charm! Together with colours (Import & Export).
    Only what is missing export in mm instead of inches... but I can live with it so no big deal.
    Other than that...
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    Blender handle very well zbrush polypaint data...

    Blender handle very well zbrush polypaint data from obj's

    And shame for Pixologic Zbrush can export polypaint data in obj but there is no way to import it back... how is that possible ?
  23. The problem is Decimation Master is Separated...

    The problem is Decimation Master is Separated Scripts and in Zbrush u can run only one Script at time.
    So when your script trigger Decimation Master it stop working and Decimation Master script take...
  24. Thread: PLY Import

    by Piosio
    Replies
    48
    Views
    27,337

    I'm also interested ;) i'm using actually free...

    I'm also interested ;) i'm using actually free Blender and his goB GoZ-like plugin
  25. I have figured it out Yay! ;) ...

    I have figured it out Yay! ;)

    [IPress,Tool:import]
    [VarDef,subtoolPath,""]
    [VarSet, subtoolPath, [ToolGetPath]]
    [VarDef,texturePath,""]
    [VarSet, texturePath, [StrMerge, SubtoolPath,...
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