Thanks ALOT Pix!.
I'll begin playing with these ASAP ;).
:tu: :tu: :tu: :tu:...... :tu:
Type: Posts; User: Karasuando
Thanks ALOT Pix!.
I'll begin playing with these ASAP ;).
:tu: :tu: :tu: :tu:...... :tu:
I finally sat down to see what you were talking about Mahlikus. I can see why you called it a discovery now!.
I started with a "fantasy" skin too get familiar with the method, so I modelled an...
I don't know why but this creature feels like its a true colossal, towering hundreds of feet up in the air!. Maybe its because of the small head and the (IMO atleast) whale-like body.
Very cool creature as always Mentat7 :tu: :tu:.
Im not a big fan of lensflares tho =P.
Wow thanks for the indepth reply Mahlikus!. This is very interesting stuff and I will try it out as soon as I get home, and see if I can make something of interest.
I never did manage to create a...
Im sorry but what is the material discovery you speak of?. I just got back from a break but I read through this thread and your latest heads do have a very convincing surface indeed!.
However I...
Wow...that first is simply amazing. One of my favourites, if not the all time favourite!, of the Central. It looks (and is mostly I assume?) very 2D.
Great 3D is 3D that could pass as great 2D in...
Wow this is great!, as everyone said the sense of depth (or rather height I would say, it feels like im hundreds of feet up looking down) is almost overwhelming :eek: .
Hmm well, I tried to accomplish the same thing but the closest I got was this:
http://www2.zbrushcentral.com/zbc_uploads/user_image-1042458347azz.jpg
It looks very strange, I tried to alter the...
Well, when you press the pick button Zbrush gives only Color information to your object, it does not have a separate bump channel. In the upcomming version there will be displacement maps tho..which...
Hello!.
Go under Light->Shadows.
There you can toggle Zmode, which might make the shadow look more like you want it. Also increase the Rays count in the same place. You could try fiddling some...
Yes I purchased the Intuos very recently and a copy of Painter Classic shipped with it, its a spiffy app =)..but I prefer painting in Zbrush still.
Well im using an Intous2 A6 ( I think its A6 atleast!)..I've never ever felt it was too small, but I often sketch small so I suppose it differs.
I've never had any other tablet but my father used...
I have no experience in animation. But keeping a blank Zsphere for further refinement elsewhere should not be any problems what so ever I assume. But from what I've gathered about animation from...
Looks cool Artgraf, I've never tried the multimarker myself for some reason...perhaps I should ;)
Great Looking Harpy that is :tu: :tu:, you really managed to capture the nastiness and disgustiness ;)
Wonderful!, I think the first image is my fav (the closeup), the monster looks very threatening there :eek: .
:tu: :tu: :tu: :tu:
Wonderful!, I think the first image is my fav (the closeup), the monster looks very threatening there :eek: .
I once looked into the eyes of a tiger from a very short distance, it felt...
This is great!, I especially like necromancers head ;)
*EDIT*
Nice render that one, I think you could achieve something similar in Zbrush too, fiddling around with the shadow settings some :tu: :tu:.
Trevligt med en till svensk här också! ;).
Cool skinZ Mahlikus!. I actually made an interface test with Zbrush not so long ago too, but it was for a game interface which I will be making somewhere in the near future. The first test looked...
It looks like another great piece, :tu: :tu:, It has nice depth and excellent foliage. But its very pixelated, how come? :(.
<font color="#949494" size="1"> December 09, 2002 Message edited...
Great piece with wonderful winter colors Sarum!.
Thats great Muvlo! :tu:, thanks =). I really love the aurora borealis. I've even tried to photograph it here when we had a very powerful one just a few weeks ago, but it sure ain't easy. It was for...
I don't anything very creative or constructive to say at this late hour other than: Wicked Landscape Deevee! :eek: :tu: ;) :tu: