Awesome work! You definitely have a broad range of skills.
I'd love to know more details about your process, especially on the Keanu Reeves head...like what material you used to print, what...
Type: Posts; User: eFerrari
Awesome work! You definitely have a broad range of skills.
I'd love to know more details about your process, especially on the Keanu Reeves head...like what material you used to print, what...
Pixologic team, you are so incredible; there is no one else like you.
Hey Raven,
Cool tutorial on the FrameMesh functions. Using the Topology Brush to eliminate unwanted curves is especially smart!
I wonder if framing with the qRemesher Brush will bring any...
Check this out:
http://www.zbrushcentral.com/showthread.php?1028075&p=1028075&viewfull=1#post1028075
Another ZBrush user named Cyric has made a futuristic scimitar using SliceCurves. He...
Awesome work and process Cyric, keep going!
After Panel Looping, you could also Crease by PolyGroup to keep the blade edges nice and sharp, and you could turn Polish to zero in the Panel Loops...
Hey ArtBot, thanks for the question. I'm sorry that you're unable to achieve the same results; it's frustrating and I would also be unhappy. Let's try and figure this out.
I don't mess with...
Hey Skittixch, thanks for the question. I've been a little busy lately, but I do plan on going more in depth on this process soon; and I'm going to include more images. But for now, I'll try to...
Hello, this is my first thread on ZBrush Central.
I thought, I'd share a character/workflow that I'm developing for a class over at ZBrush Workshops. The class is called "Advanced Character...
Well I know what I'll be watching tonight!!! Thanks, these are great!!!!!