Mahlikus, beautiful is all I can say. If you find the time, a tutorial on producing your MatCaps would be much appreciated. The quality is just superb.
Type: Posts; User: Reactor
Mahlikus, beautiful is all I can say. If you find the time, a tutorial on producing your MatCaps would be much appreciated. The quality is just superb.
Thanks again Marcus! :D
Yay, thanks again Marcus :)
One small request- sliders to adjust the placement of the background image plane. If an object is in edit mode and the image is changed, there's no way to shift its placement on the canvas (unlike...
Wow, this is so good it's scary. Big thanks! :D
Try and have patience guys. The Windows version needs some additional work done on it (plus plugins, etc), so I'm guessing the Mac version is going to be the Windows version plus all the fixes,...
Looking good so far... next time though, try for half-size wip images ;)
I second that advice.
The only time I've seen people hired based on mod work was in relation to level design, and that was a fair few years ago. Working on mod content or mucking with game...
Nope... I got that as well.
I think that's a bug... you can do that with any tool (such as mask). To make it work every time, hit the tool key, then ALT, and then let go of the tool key with ALT held down. The tool will...
A couple of other tips when creating seamless textures...
-The Freehand brush doesn't loop (when Brush -> WrapMode is on)
-When using any another brush, the plane must be flat. If it's turned...
In Australia, we argue about whether it's Zee or Zed. Of course, I know those Zee guys are in the wrong ;)
Thanks Pixologic for the upgrade!
I think I'm in love with transpose.
No worries... good to be helpful ;) If you'd some feedback on your models, by all means post some images here. There are a lot of pro guys hanging out on here, and I'm sure they could lend some...
Interesting to hear about the industry in SA... I have many friends over there.
As far as pipelines go, having a decent understanding of 3dsMax, XSI or Maya would be a good place to start. XSI is...
What area of game design are you looking to get into? I'm assuming you're talking about art, but even then there are many areas... such as 2D, 3D, concept art, level design, etc. Do you have any...
It's a bad tutorial. That's fact, not a statement of jealousy. I'm one artist, and he's another. I don't feel jealous at all. The fact is, in the grand scheme of things that tutorial is a long...
I wouldn't consider that a good tutorial. Most of what makes the image look decent is the render, and nothing of how the render was achieved was mentioned. Looking at a bunch of models, textures...
Heh... well, in some way or another you'll always feel as though you've made the wrong decision. So, just buy what you think is best, and then hide from the world for the next six months so you...
FreddyFish, my advice is: wait for a while longer. Make sure that when you make the decision, it's based on solid research (such as people saying, "Yes this works well on that system.") and then go...
LOL... yep, no worries :) I don't like Macs myself, but everyone should use what they like best.
Hmmm, yes, very true. I still think that for the cost of that fancy Apple ram you could get a...
No offence willbrown1, but if a home made PC on the cheap is breaking down on you, you need to either take better care of it or put it together properly in the first place. My PC hasn't had an issue...
lemonnado, I'm no hardware expert, but you can't just talk about 'memory'. What type of memory are you talking about? Also, the motherboard you choose will also make a huge difference, so it's not...
Prices have improved, but I can knock a ton off what they're charging. I know what I'm talking about... I did the maths when people on Cgtalk started harping on about the pricing when the Mac Pros...
Macs cost too much. I can pop down to my local computer store and pick up a decent component (which will run fine for years) for almost nothing compared to what Apple are charging, and pop it into...