I was very honored to be a part of the 4a-Games Character team on the Metro Exodus.
This is heavy radiation protection suite of Miller I worked on.
Concept art - by Vlad Tkach,
Art direction -...
Type: Posts; User: Gammaun
I was very honored to be a part of the 4a-Games Character team on the Metro Exodus.
This is heavy radiation protection suite of Miller I worked on.
Concept art - by Vlad Tkach,
Art direction -...
Lurker - Metro Exodus
High poly was done from a scratch without concept following sculpt-overpaints provided by Valentyn Sheremet during the process.
Special thanks to Dmitry Parkin for his...
Katya was the first model I did for Metro Exodus.
Her head is scan-based model. Cleaning, sculpting, polishing, retopology and all texturing process were done by me.
Hair model and textures and...
This is a portrait of Duke, one of the spartans I worked on.
His head is scan-based model. Cleaning, sculpting, polishing, retopology and all texturing process were done by me.
Hair model and...
Hi Guys! I decided to update a thread a bit with my art from Metro Exodus project.
This is a portrait of Miller, one of the main characters I worked on.
His head is scan-based model. Cleaning,...
Fisj, it's a really great content. I've checked free watermarked examples- they are gorgeous and absolutely useful!
Is there any chance to ask you guys to check the work of Captcha on your site? I...
Erik, thank you you for your kind works.
I'll try to do my best and share new artworks a bit more often (:
Inspired by Hans Silvester's photo series " Natural Fashion" (2006-2007)
http://www.marlboroughgallery.com/galleries/graphics/artists/hans-silvester/graphics
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Big thanks for good comments, guys) I'll try to work hard and do my best in the future)
thank you)
Personal project
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Hello everyone! I am 3d artist from Ukraine, Kiev, mainly specialized in creating characters for videogames. At last i decided to post my works here and i hope it'll be a good motivation for me to...