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Type: Posts; User: Ruso

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  1. Thread: UFC Fighter

    by Ruso
    Replies
    15
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    3,345

    Very, very cool!!! Great anatomy. Would love to...

    Very, very cool!!! Great anatomy. Would love to see more views. Congrats!!
  2. Replies
    143
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    85,045

    I just wish it's an internal cloth simulation...

    I just wish it's an internal cloth simulation engine if that's the case and not just a bridge to Marvelous Designer...
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    10,830

    Thank you very much, The ArtMonkey. I have...

    Thank you very much, The ArtMonkey.

    I have been testing with a hybrid style that combines 3D “non-photorealistic renders” with hand drawings. Lately, I just make some “quick” 3D scenes with almost...
  4. Replies
    12
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    10,830

    Hey, ZedHead. Thank you very much. I really...

    Hey, ZedHead.

    Thank you very much. I really recommend you using the rigify plugin in Blender. It's very easy to set and it gives you pretty good results out of the box with the "with automatic...
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    10,830

    Thank you very much, artistfuture. I really...

    Thank you very much, artistfuture. I really appreciate it. :)
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    10,830

    Here is another panel detail: 506594

    Here is another panel detail:

    506594
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    12
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    10,830

    Hey Ylog. Thank you for your kind words. I really...

    Hey Ylog. Thank you for your kind words. I really appreciate it. I prefer modeling my characters in A-pose rather than in T-pose. But yeah, the idea is basically the same. I then do a quick rigging...
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    10,830

    -Panel loops is also great to define armature...

    -Panel loops is also great to define armature details in just a matter of minutes. Just paint the selection for each panel. Convert it to polygroup with [CTRL] + [W] and use the Panel Loops option:
    ...
  9. Replies
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    10,830

    -Once you have your comic matcap ready it's very...

    -Once you have your comic matcap ready it's very easy to just choose the best camera angle in real time in the viewport in just a matter of seconds:

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    506537
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    -Some more breakdowns: 506530 -Here is a...

    -Some more breakdowns:

    506530

    -Here is a little tutorial on how to create a comic lineart matcap in Zbrush in six super easy steps using Lightcap:

    506531

    -And here you can download the...
  11. Replies
    12
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    10,830

    I Win, We All Lose

    -I wanted to share my latest comic "I Win, We All Lose" written by R. G. Llarena and with art by myself:

    506520

    -It was published in Heavy Metal Magazine #278:

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    -Here is a preview...
  12. Thread: Anatomypunk

    by Ruso
    Replies
    138
    Views
    164,541

    Congratulations for the top row!!!! More than...

    Congratulations for the top row!!!! More than deserved!!!! Keep up the great work.
  13. Thread: Ruso's Sketchbook

    by Ruso
    Replies
    19
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    11,396

    Thanks a lot, guys. Really appreciate it. The...

    Thanks a lot, guys. Really appreciate it. The best thing of this kind of toon shading approach is that you can preview it in real time on the viewport. You just have to render to add the shadows, ao,...
  14. Thread: Franz_WIP

    by Ruso
    Replies
    128
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    161,331

    Really cool concept.

    Really cool concept.
  15. Replies
    911
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    736,963

    I'm eagerly waiting for the new box modeling...

    I'm eagerly waiting for the new box modeling tools. They Look awesome. I just wish it includes some kind of snapping and maybe some kind of numeric entry in order to be really effective and precise....
  16. Replies
    189
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    124,079

    Hey, Totyo. Yes I have tried that. Right now...

    Hey, Totyo.

    Yes I have tried that. Right now what I'm using is the save views option that zapplink offers with the inconvenient that you have to save your views in a separate file and reload it...
  17. Replies
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    124,079

    I would also love to see a more traditional gizmo...

    I would also love to see a more traditional gizmo for transformations but even more important I would like to have a proper camera that can be positioned and adjusted with precision and saved along...
  18. Replies
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    Wow. Looking great. Love the modeling and the...

    Wow. Looking great. Love the modeling and the rendering. Keep up the great work.
  19. Thread: Ruso's Sketchbook

    by Ruso
    Replies
    19
    Views
    11,396

    I have been playing a lot creating my own toon...

    I have been playing a lot creating my own toon shader inside of Zbrush. Going for a Graphic Novel kind of style. I'm very happy with the results so far. Besides, being able to see the toon shader in...
  20. Replies
    186
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    182,820

    Thank you soooo much for this. Works like a...

    Thank you soooo much for this. Works like a charm!!! It feels awesome been able to navigate in Zbrush with the mouse. :D:D:D
  21. Thread: Gladiator

    by Ruso
    Replies
    17
    Views
    10,812

    Awesome. Beautiful sculpt. Thanks for sharing the...

    Awesome. Beautiful sculpt. Thanks for sharing the making of.
  22. Thread: Anatomypunk

    by Ruso
    Replies
    138
    Views
    164,541

    Thank you soooooo much for these videos,...

    Thank you soooooo much for these videos, Alexander. It's a great idea to group the subtools in "systems". Much easier to pose and sketch the sculpt with that setup. You have no idea how useful this...
  23. Thread: Anatomypunk

    by Ruso
    Replies
    138
    Views
    164,541

    Cool!!! Thanks a lot, Alexander. Eagerly waiting...

    Cool!!! Thanks a lot, Alexander. Eagerly waiting for that video. :)
  24. Thread: Anatomypunk

    by Ruso
    Replies
    138
    Views
    164,541

    One more question, Alexander. How do you manage...

    One more question, Alexander. How do you manage to pose the sculpt with all the bones and muscles inside? Do you use transpose master or do you just pose each subtool separately to avoid deformations...
  25. Thread: Anatomypunk

    by Ruso
    Replies
    138
    Views
    164,541

    Thank you very much, Alexander. Really appreciate...

    Thank you very much, Alexander. Really appreciate it!!! And coming from a great artist as yourself you have just made my day! :)
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