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Type: Posts; User: amvoelkl

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  1. Thread: Recent Work

    by amvoelkl
    Replies
    15
    Views
    12,060

    New/Updated Work

    I recently went through my old work and updated some of my projects. I also added a new one I had forgot to upload.

    My thesis character from the end of last semester, he's basically a gun for hire...
  2. Replies
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    21,312

    The gray image with the high contrast is really...

    The gray image with the high contrast is really stunning! Awesome concept!
  3. Thread: Robot

    by amvoelkl
    Replies
    23
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    39,470

    I love a good breakdown, thanks dude!

    I love a good breakdown, thanks dude!
  4. Thread: Recent Work

    by amvoelkl
    Replies
    15
    Views
    12,060

    Thanks for the feedback Takai, I just saw it now.

    Thanks for the feedback Takai, I just saw it now.
  5. Thread: Recent Work

    by amvoelkl
    Replies
    15
    Views
    12,060

    Thanks

    Thanks
  6. Thread: Recent Work

    by amvoelkl
    Replies
    15
    Views
    12,060

    Recent work update

    Just updating my thread with my recent work, this guy is a personal project I've been working on.

    I used Unreal Engine 4 to render him in real time, which really means I just took high res screen...
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    3,646

    Great stuff Igor! Congrats!

    Great stuff Igor! Congrats!
  8. Replies
    42
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    54,617

    Congrats man! Big fan of the mech designs you did.

    Congrats man! Big fan of the mech designs you did.
  9. Replies
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    98,666

    Great work David, I totally love that matcap on...

    Great work David, I totally love that matcap on Deadshot, did you make it yourself? Love the anatomy on Quicksilver too, awesome stuff.
  10. Thread: Recent Work

    by amvoelkl
    Replies
    15
    Views
    12,060

    Thanks, I appreciate that.

    Thanks, I appreciate that.
  11. Thread: Recent Work

    by amvoelkl
    Replies
    15
    Views
    12,060

    Recent work

    Hey everyone, I wanted to upload my recent work. All done in ZB, the mech was textured in Substance Designer and everything was rendered in KeyShot(aside from ZB render of mech), post work done in...
  12. Thread: New work

    by amvoelkl
    Replies
    41
    Views
    63,506

    Thanks a lot Dan, I've been using the anatomy...

    Thanks a lot Dan, I've been using the anatomy study you did as reference for quite sometime now. Thanks for posting higher res images of them! Really great stuff!
  13. Getting error when trying to open the passes (the height/ao map works sometimes)

    Hey Joseph,


    Great plugin, but I'm having an issue where the passes I export are unable to open, aside from one (the AO/height). I tried exporting both as TIFF's and PSD's, but when I open the...
  14. Thread: Recent Work

    by amvoelkl
    Replies
    15
    Views
    12,060

    No problem, hope that helped.

    No problem, hope that helped.
  15. Replies
    103
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    370,565

    Absolutely beautiful work!

    Absolutely beautiful work!
  16. Thread: Recent Work

    by amvoelkl
    Replies
    15
    Views
    12,060

    Thanks, I started watching some Digital...

    Thanks,

    I started watching some Digital Tutors videos, some of those are really helpful. My favorites are from Justin Fields, he does some really nice work with a mech design. I also watched some...
  17. Thread: Recent Work

    by amvoelkl
    Replies
    15
    Views
    12,060

    Thanks!

    Thanks!
  18. Thread: Recent Work

    by amvoelkl
    Replies
    15
    Views
    12,060

    Recent Work

    Hey everyone, I've been watching ZBC for a while now, so I figured I would finally post some of my work.

    Everything was done in 4r6, my assassin was rendered/textured in KeyShot (aside from the...
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