This is a likeness study from Cillian Murphy as Tommy Shelby from Peaky Blinders Series. Arnold for the render and Xgen for the hair, I used some of the cool Texturing XYZ Fabric maps for the clothes...
Type: Posts; User: Manuel Martín
This is a likeness study from Cillian Murphy as Tommy Shelby from Peaky Blinders Series. Arnold for the render and Xgen for the hair, I used some of the cool Texturing XYZ Fabric maps for the clothes...
Hi all!, I create this thread were im going to be posting all the works i´ll create during this year,
I will start with my most recent work, I sculpted this model during the Mold3D Master Organic...
Hello!
This is my last work based on the concept of Yuriy Chemezov. I've sculpted it with Zbrush, the retopology and mapping were done in 3DS Max, the textures were created using Substance...
Hi all, this is a character made in my spare time .Sculpted with zbrush, retopo with 3ds Max, textured with Substance Painter, clothes with Marvelous Designer and Zbrush, Postpo with Nuke. Hope you...
Love this work! :tu:
Hi!
Here i´ll be posting the progress of the character im working on, I´m sculpting it with zbrush and i´ll do the low poly version with 3ds Max, this first render is an early state of the high...
Hello everyone, I wanted to share this project I made with ZBrush, inspired on a concept from Diablo.474830474831474832474833