Hey guys, I am sculpting an original character of mine, Alex Evie, and have come to the point where I want to get criticism and feedback on everything so far.
My current portfolio...
Type: Posts; User: yuuva
Hey guys, I am sculpting an original character of mine, Alex Evie, and have come to the point where I want to get criticism and feedback on everything so far.
My current portfolio...
Hello, I am wondering something about creating a character modeling demo reel. Do companies like it better when you create models based on concepts done by other artists since that will be the same...
This is a bust I had to do for game characters class. I decided to do a female alien, there's not enough of those. I am really pleased at the final color scheme since I was kind of winging it.
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Bloodmoon Chieftain sculpt is finally done. Now I embark upon the journey of retopology and UV'ing, wish me luck
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Just a work in progress of my next sculpt. I am trying to pay attention to asymmetry in good character designs
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This was for a texturing class. We had to make a low poly weapon and texture it with a single diffuse/albedo map.
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I really am liking the badassery of this guy. He reminds me of Azog the Defiler from The Hobbit movies. I agree with what you said, to add in dirt or small details where it is too clean, maybe around...
Thank you so much Redsea for taking the time to give feedback, I hadn't noticed most of the things you pointed out, especially relaxing the arms and hands and making more of a v with the feet. These...
<iframe src="https://sketchfab.com/models/9ad796471ab3400599ec285443ca6f8f/embed" allowfullscreen="" mozallowfullscreen="true" webkitallowfullscreen="true" onmousewheel="" frameborder="0"...
I would greatly appreciate any and all feedback and comments on my designs and techniques. I am still far newer to the 3D realm than the 2D one, so I have a lot to learn. That also means that I will...
Really great head sculpts, they have a really 'ancient Greek statue' feel to them. As for the one with the eyepatch you mentioned something feeling off. Right from looking at the side profiles,
I...
Ooh very mysterious, I'm a fan of black and white. How did you make the hood?
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Finally got her retopo'd and UVed and got the base solid colors up and running! Next is the hard part (hand-painting)
This is positively gross, I love it! Don't be shy to post on here, it's the only way people will get to see your work and help you improve : ) I am new as well and in the same boat (also a student...
Love the attention to detail on the cloth, how do you get the thread texture of it to show up even in a relatively small screenshot like yours? Is it just an alpha brush to apply it?
I love the really interesting 'scales' on the demon's upper torso, I have never thought of that before. Also, did you just take a screenshot within Zbrush and bring it into photoshop then color it?
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She is 95% done! I am debating whether or not to add tertiary details in since she is more cartoony and less realistic. Either way, I can't wait to retopologize so I can texture her!
Just a WIP of a piece I'm working on. I finally feel like I'm starting to get a grasp on using Zbrush!
I hate to do this but I am having major issues attaching or uploading pictures in a post, will...
As promised, here is part one of the speedsculpt timelapse of making this guy: https://youtu.be/wvBFh95PnuI
I agree with everything Daniel Biggers said, even from the thumbnail in the gallery I saw the arms were either too large or too long. It's a fine balance between having stylized proportions and ones...
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I always loved Garrosh Hellscream from the Warcraft universe, especially his cinematic version, so I made a fan sculpt : )
I am really pleased with how good of results polypaint is giving...
Wow this is a really nice reference, thanks for making it available!
I love the unique shape of his head, and his expression is very nice too. Are the small white hairs on his head and face fibermesh?
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undead Egyptian goddess
This time I was playing around with polypaint