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    Clay render pirate

    Did a clay render of the pirate concept sculpt. Will make a breakdown/free gumroad video of how I combined multiple phototextures to this displacement map soon.

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    Daily sculpt; Merlin Monroe! Concept by Dedy Deti...

    Daily sculpt; Merlin Monroe! Concept by Dedy Deti

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    Daily sketch

    1 hour 45 minutes daily sketch

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    And this is how Theodore looks at the moment....

    And this is how Theodore looks at the moment. Rendered in Arnold.

    Things I still need to fix:

    - Red gradient on the eyeballs
    - Paint a spec map for the skin
    - Put the fingerprints layer of...
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    Meanwhile I also have to do my character design...

    Meanwhile I also have to do my character design project at uni. Doing some kind of piraty-overseer type of guy. Pretty fun.

    Recorded a timelapse for the blockout:


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    And one for...
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    Testing out the composition with the dragon but...

    Testing out the composition with the dragon but it***8217;s incredibly hard to get a nice pose for it with the fisheye distortion.
    The head appears to be massive because of it ***8211; I***8217;ll...
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    A quick and dirty head sculpt - think it was...

    A quick and dirty head sculpt - think it was about an hour and half.

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    And the timelapse:

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    Haven't posted in ages over here! Time to get...

    Haven't posted in ages over here! Time to get back on top of things.

    Prepare yourself for a batch of images incoming!



    A video about my sculpting workflows in ZBrush for my university...
  9. Looks great man. Only thing that bugs me at the...

    Looks great man. Only thing that bugs me at the moment are the tattoo's - they seem to be way to crisp and black for an old man like that. Might be worth looking into if you want to push it just that...
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    This is looking incredible so far!

    This is looking incredible so far!
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    401681 Excuse me for the bad compression - had...

    401681

    Excuse me for the bad compression - had to batch compress my images due to the zbrushcentral uploading policy...
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    401680

    401680
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    401679

    401679
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    401678

    401678
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    It's been a while since I last posted here. Got...

    It's been a while since I last posted here. Got lots of projects going on at the moment, so forgot to post some wips.

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    sweet job so far.

    sweet job so far.
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    Lovely work as always Matthew.

    Lovely work as always Matthew.
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    Zbrush to renderman tutorial

    Quick render for a zbrush to Renderman for Maya I'm making. All pretty basic.

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    Lovely work. However, I don't feel like the...

    Lovely work. However, I don't feel like the presentation renders are doing the model 100% justice.
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    Been wondering though - why are you doing all...

    Been wondering though - why are you doing all these tests on a pure black background? Wouldn't it make more sense to do tests with some kind of blurred image as BG?
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    Keep pushing it man!

    Keep pushing it man!
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    In love with the design man :)

    In love with the design man :)
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    lighting breakdown

    Thought it might be cool to share the totalRawLighting pass. I just looooove looking at it!

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    Thank you David :)

    Thank you David :)
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    My pleasure!

    My pleasure!
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