Hey guys, its been awhile but I have made a few new random things and fixed some bugs. Check it out and let me know if you have any questions or ideas.
548775
************************Mis...
Type: Posts; User: Nyx702
Hey guys, its been awhile but I have made a few new random things and fixed some bugs. Check it out and let me know if you have any questions or ideas.
548775
************************Mis...
Ok. I guess I wouldn't know anything about this script at all.
The Badking file is hosting by him so its probably way out of date.
The Gumroad version will always be the most up to date one. Not sure if I will continue using Cubebrush.
This is a really cool idea. I would find this really useful.
However not restoring the export scale back to what it was on the target mesh is a deal breaker for me. Most of the meshes I use in...
In the spirit of the holidays I'm finally updating this with the scripts I have been using for awhile and 64bit Zbrush should now work with them.
https://www.youtube.com/watch?v=nD2UifmEpbQ
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Yes! Sorry for the delay. I have it working on my machine but I have whole bunch of stuff I have added I need to make documentation and/or video for.
I suppose for now I can re-compile an older...
These are awesome John! Super clean and full of style.
Just to give you guys a headsup I decided to start hosting these plugins on Gumroad. They are still free but Gumroad will allow for easier donations and analytics. Plus it will alert you guys...
Pretty awesome! Did you use Zremesher for parts?
Love what you guys do and really appreciate all the freebees. I bought a couple of the T posed models and was wondering if in the future you guys could have a standardized T Pose for the models so...
There are a couple hacky ways to rename subtools. The way I rename subtools is by, setting the SubD to 1 then moving it to the top of the stack and then setting the path with:
[ToolSetPath, Tool...
Wow this is one of the most original and well sculpted pieces I have seen in a LONG time... Great work.
That's pretty amazing. Love the style and render.
Thanks guys!
@wayniac: Unfortunately I don't believe so. The only way I know how (and what I have currently setup) is how you have described. Making a new menu and dragging each of them into it....
Hi. Not a problem at all.
It's working for me in 4R6. Off the top of my head it sounds like a scale issue. Did you import a mesh from another software? As a test try using one of the Zbrush...
AND since its been so long and there might be some new people using it. I thought I would include the descriptions for all the scripts. If you are only interested in the new stuff they they are **...
Got some updates I have been working on for a long time. It's alot of information so bear with me.
Firstly the plugin was getting too big big so I made sub-Pallets for related scripts. Here is an...
Great job on this. Looks very interesting!
Wow that's something! The look on the lower girls face is priceless.
This is great! Thanks so much. Looking forward to trying it out. I attempted doing this awhile ago but never finished it.
Wow looking great!
Those pleats tuned out really nice. Looking good. Are you going to leave the mesh that thin?
Marcus' solution does work yes. It doesn't work perfectly for my particular need but it's a valuable tidbit none-the-less :)
[IKeyPress,CTRL+SHIFT,[CanvasClick,[MouseHPos],[MouseVPos]]] Hide all...
Follow up question:
I want to use,
[IKeyPress,CTRL+SHIFT,[CanvasClick,[MouseHPos],[MouseVPos]]]
to hide the Polygroup under the mouse. My question is, will "CTRL+SHIFT" be automatically...
Ah this is perfect. I never thought to use PixolPick. Great idea!
Thanks so much Marcus.