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Type: Posts; User: 3dzeiro
522586
Hi, i started a likeness study few days ago, for this one i chose Mike Ehrmantraut that is my favorite actor from "Better Call Saul" and "Breaking Bad" Series.
For this job i used ZBrush for...
a little more...
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thaanks :)
Hi folks,
Thanks a lot for the top row and all the comments, i'm very grateful! :D
So here is a new personal project that i did few days ago. The work was based on a concept art of Rayner...
Yooo
Here some images of a personal job that i did, i hope you enjoy smile emoticon
Zbrush, 3ds Max and photoshop.
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Hi fellas, here how i export the textures from Zbrush... :)
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Hi folks
Here some videos of modeling,
Part1
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Part2
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Enjoy :D
Hi folks,
I'm starting a new project based on concept of http://goo.gl/lp9ByZ
ZModeler - modeling
UvMaster and 3ds max - organize the UVW
Zbrush Polypaint - paint basic color.
470236...
Hi folks,
i'm sharing a recent personal project that i did using a concept art of Ido Yehimovitz
Zbrush - MODELING and TEXTURING (POLYPAINT)
3Dsmax - UVMap and RENDERING
Photoshop - TEXTURE...
YOO, so i'm sharing a recent project that i did to test the 3d realtime render in marmosettoolbag in browser. This Thanos is based on drawings of Jim Cheung, i hope you enjoy
Here is the Realtime...
Hi folks,
A fell months ago i started a entry on a contest about nostalgic characters and i decide try something in hard surface modeling.
My choice was the Sazabi of Gundam series. Unfortunately...
Hey folks, i'm sharing a recent job.
This character is based on work of Daniel Lustosa -...
Hi folks,
Here is a old project that i did to study HardSurface. For this one i used zbrush 4R6.
Cheers
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Leth45 - Thanks dude, soon i'll post some sets ;)
Daniel Biggers - Thanks buddy, i'm glad for you like of the video. I think that if you combine zmodeler with slice curve brush is a perfect way...
<iframe width="560" height="315" src="https://www.youtube.com/embed/OzIRE72EuAU" frameborder="0" allowfullscreen=""></iframe>
This model i did in just 2 hours, starting with a cube and finishing...
Hey folks,
This is a another study of anatomy and textures.
Zbrush: modeling,
Zbrush Spotlight and polypaint: texture
Fibermesh: hair
Keyshot: rendering.
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Sherkhan - Hey dude, how you going?!, well for the skin texture have no secrets, is very simple. I searched some references of face on internet, and i equalize the colors and shadows using the...
Hi,
This project i did for study anatomy and keyshot render.
Zbrush: modeling,
Zbrush Spotlight and polypaint: texture
Fibermesh: hair
Keyshot: rendering.
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Thanks for the comments :D
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Here is another char that i did to practice hard surface in zbrush 4R6. i hope you enjoy.
Images extras:...
Whats' up fellas, i'm just sharing some about my work and process, i will post my wips and finished work here, enjoy and let me know what you think about it.
Cheers
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Yo folks,
I'm just sharing a fanart character that i did for a challenge about DarkStalkers game, i hope you enjoy.
If you want more images about the process:...
1 for save the world
really is true!!!
holy pixologic!! really nice!
Hi Folks,
So i'm starting a sketchbook and i need of critiques and suggestions in my work, in this moment i'm studying render of zbrush and here have some images, i hope you like.
soon more...