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Type: Posts; User: xenosculptor

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  1. Thread: Dragon

    by xenosculptor
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    971

    Dragon

    A stylized Dragon character, created using Zbrush, Lightwave 3D and Substance Painter. Follow along as each stage of this project is posted as and when completed.
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    SnowMan - SketchFab

    <iframe width="640" height="480" src="https://sketchfab.com/models/f28a3ed763884a69830c4081c7c70c08/embed" frameborder="0" allowvr="" allowfullscreen="" mozallowfullscreen="true"...
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    SnowMan - Baked Maps

    Low and High detail mesh were brought into Substance Painter, along with a colour map converted from polypaint in Zbrush. Then maps were baked and painted.
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    SnowMan - Base Colour

    The Base Colour was painted using PolyPaint in Zbrush.
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    SnowMan - 3D Character - Sculpt

    The SnowMan now has detail sculpted into the mesh.
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    SnowMan - 3D Character - Retopology

    Take the base mesh and create a low density mesh, with joint posing in mind.
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    SnowMan - 3D Character - Base Mesh

    Sculpted in Zbrush from primitive shapes, to arrive at the basic form of a character.
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    SnowMan - 3D Character - Concept Art

    Ideas sketched out for a Seasonal Horror character. The idea of walking downstairs to pick up mail in the morning and seeing a scary SnowMan looking back through the window stood out the most.
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    A ShortCut through the Woods.

    After creating a female head Base Mesh, here is a project where I take the Base Mesh and create a scene where a character is walking through a dark wood at night, then stumbles across...
  10. Thread: Bad Bunny

    by xenosculptor
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    0
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    461

    Bad Bunny

    Bad Bunny - for SF Challenge by xenosculptor on Sketchfab


    This bunny is a singularly mean customer. Inspired by the great Preston Blair’s character work.
  11. Thread: Undead

    by xenosculptor
    Replies
    1
    Views
    653

    Hi, I have decided to retire this project. ...

    Hi, I have decided to retire this project.


    This is good news though. Artists such as Danny Mac, Shane Olsen and Pavlovich have
    freely publish a wealth of training material which I would be a...
  12. Hi, I have decided to retire this project. ...

    Hi, I have decided to retire this project.


    This is good news though. Artists such as Danny Mac, Shane Olsen and Pavlovich have
    freely publish a wealth of training material which I would be a...
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    Final Render

    Final Render for this project using iRay in Substance Painter.
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    Little Robot - Diorama.

    <iframe width="640" height="480" src="https://sketchfab.com/models/4750053ee6bb4fd28afbf9dcd035fbd5/embed" frameborder="0" allowvr="" allowfullscreen="" mozallowfullscreen="true"...
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    Sticky: The knives look real. Excellent work.

    The knives look real. Excellent work.
  16. Red - Progress - Part 2: Zbrush Monster Sculpt.

    The third in a series on Monster characters, created while burning the midnight oil. Please do comment constructively on my progress.
    To watch the making of video for Part 2, please sign up as a...
  17. Thread: Undead

    by xenosculptor
    Replies
    1
    Views
    653

    Undead

    Undead is a character dreamed up to help improve a working knowledge of Zbrush. A work in progress.
  18. Red - Progress - Part 1: Zbrush Monster Sculpt.

    The third in a series on Monster characters, created while burning the midnight oil. Please do comment constructively on my progress.
    To watch the making of video for Part 1, please sign up as a...
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    Composition...

    Here is a render of how I originally imagined the composition.

    The plan is to draw over the characters, to see what will work.
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    Fairy Tree

    Sculpted and textures completed in Zbrush, then rendered with Lightwave 3D.

    This project started out as an idea about fairies living in an old Oak tree.

    The Oak tree is transformed by the...
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    Fuel Pumps...

    The Substance painter treatment. In no way completed, problems with UV Maps and scale of textures in Substance. Rendered with iRay.
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    Little Robot - Update - Substance work completed

    Completion of textures in Substance Painter. Rendered with Lightwave 3D. Post in Photoshop.
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    Apocolypse Garage Part 2 - Fuel Pump - Turntable

    Gas Pump Turntable in Zbrush. Detail added.


    <iframe width="560" height="315" src="https://www.youtube.com/embed/WaC-MU87OWM" frameborder="0" allowfullscreen=""></iframe>
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    Apocolypse Gas Station presentation animation progress...

    Progress of blocking out the Gas Station. Modeled in Zbrush and rendered with Lightwave 3D.

    <iframe width="560" height="315" src="https://www.youtube.com/embed/XMQKDdrTFRI" frameborder="0"...
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    Apocolypse Gas Station progress...

    Blocking out the gas station. Modeled in Zbrush and rendered with Lightwave 3D.
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