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Type: Posts; User: Prabath

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    Looking good so far mate.

    Looking good so far mate.
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    Needless to say your work is awesome brother. Top...

    Needless to say your work is awesome brother. Top notch paint work too. Its remarkable to see how the likenesses keep getting better and better. Looking forward to more updates from you.
  3. Thread: Poison Ivy

    by Prabath
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    Poison Ivy

    Few quick screenshots of a new Poison Ivy model I have been working on for the last few days. Still pretty early stages. Will post more as I go.

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    Looks cool!!! Would love to see more of the same...

    Looks cool!!! Would love to see more of the same style.
  5. About damn time!!! One of my favorite zbrush...

    About damn time!!! One of my favorite zbrush sculpts ever. Every time I see it I discover a tiny new detail I had not seen before. Sincerely wish I could own this. :)
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    Happy to know you like it so much mate. Thanks....

    Happy to know you like it so much mate. Thanks. Unfortunately I haven't done any videos of that kind. Frankly, I am also still learning 3D as I'm mainly a 2D artist. I started this exercise to...
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    Thanks my friend. Yeah the render was scaled up a...

    Thanks my friend. Yeah the render was scaled up a bit and I guess that's why the blurriness. I didn't go for a large render at this stage since I am still exploring light/mood ideas for this.
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    Did a quick test composite to explore ideas. Lets...

    Did a quick test composite to explore ideas. Lets see where this goes.

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    1st test render of the advanced armor for the new...

    1st test render of the advanced armor for the new year. Base armor render on top for comparison. Hope you guys like it so far.[IMG]577608
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    Thanks for pointing that out good sir. I just...

    Thanks for pointing that out good sir. I just installed 4R8 and this was my 1st time using it. The model itself was completely done in 4R7. Will get the update installed.
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    Final version of the armor suit. Hope you guys...

    Final version of the armor suit. Hope you guys like it. See you soon with the render. Wishing everyone a very happy new year!!!

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    Havoc-Hard Surface Armor Design

    Hello all,

    Posting here after a very long time. This is a small personal artwork I have been working on in my free time. I started with a rough dynamesh sketch based off of one of my old concept...
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    Game Boss 3D High Poly

    Final detailed sculpt and render of my Game Boss assignment. A personal project I took up in my spare time to sharpen my 3D skills. High resolution model at 15 mil polys rendered and composited in...
  14. Thread: Le Basunnahe

    by Prabath
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    Thanks Rohit. Actually 3D is not really my...

    Thanks Rohit. Actually 3D is not really my primary thing. Generally I use 3D to help with my 2D illustrations. But yeah, you are right. I need to spend more time finessing this.
  15. Thread: Le Basunnahe

    by Prabath
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    1,781

    Le Basunnahe

    The word "Basunnahe" generally means Mason or Carpenter in Sinhalese. This image is from an idea I came up with surrounding a super-powered/fantasy group of blue-collar staple characters, like a...
  16. Thread: Obsidian

    by Prabath
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    Obsidian- Update 2

    Finally got some time to play around with some BPRs. combined various material and lighting passes along with several channel renders and did some painting on top for the small lights. All crits and...
  17. Thread: Certain Demise

    by Prabath
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    Thank you Mr. Dragon, Sir :D

    Thank you Mr. Dragon, Sir :D
  18. Thread: Certain Demise

    by Prabath
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    Thanks Lou. Well yeah I modeled it piece by...

    Thanks Lou. Well yeah I modeled it piece by piece. I used a combination of shadowbox/clip curve/ transpose for most parts and used primitives with clip curve and deformations also. The panel loops...
  19. Thread: Certain Demise

    by Prabath
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    Certain Demise

    CD 1229 done with Zbrush and Photoshop. BPR passes composited in Photoshop and painted over in several areas for the final Image.
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    Original Zbrush model at 6.4 mil points....
  20. Thread: Obsidian

    by Prabath
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    Obsidian-Update

    Made some updates over the last few days.All C & C are welcome.:D

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  21. Thread: Obsidian

    by Prabath
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    Thanks for the comment Yodra. I want to improve...

    Thanks for the comment Yodra. I want to improve on my sculpting. All the materials are standard Zbrush 4.;) For the skin, I used polypaint.
  22. Thread: Obsidian

    by Prabath
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    Obsidian

    Been a long time since my last post. Finally had some time to get back into Zbrushing.
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    Really like the new hard surface features in the latest roll outs.All crits and comments are most...
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