Hey all, wanted to update my sketchbook with the latest
BFX Student competition I joined to create a 30 second short in 6 weeks in team of 6, I was modeller/sculptor/texture/environment artist and...
Type: Posts; User: Darukin
Hey all, wanted to update my sketchbook with the latest
BFX Student competition I joined to create a 30 second short in 6 weeks in team of 6, I was modeller/sculptor/texture/environment artist and...
Hey here is the making of / breakdowns for those interested!
Dont know how to embed it.
http://vimeo.com/73248129
And video itself one more time for those who missed it, since the link was...
Hey all, thanks! Fixed the YT link.
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Hey all!
It's been a while since I posted!
Here is the latest.
I have joined BFX competition to create a 30 second short in a team - I was the environment modeller & sculptor / texture artist....
Hey all
Great stuff at SIGGRAPH! - the Zbrush stall was the highlight for me! Thats where I headed straight to first thing - although I also presented a technical paper at SCA which is colocated
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Thanks for the replies and interest means a lot! Will keep you updated, if you follow the site especially.
World Zedd:
A sci-fi/fantasy graphic novel world by Rami Ali
Hey all! The site has been launched, and comic issue 1 is under production!
www.worldzedd.org
https://www.facebook.com/WorldZedd...
Holy Moe these works are just something else! And so many of them! Can't imagine how intense it must be to work on so much top-row quality detailed models like this and so consistently! Congrats! I'm...
sorry double post
Brilliant work - yet such a small response
Keep it up! Big fan here!
Nice work Arthaven, interesting / unique design!
Hey thanks for the great replies guys, its very motivating!
this ones about 25million polygons, about 20 subtools maybe (again lots of the details from IMM sculpted are grouped in same subtool,...
thanks bfgnz, lovely work yourself!
I'd like to share my insertmesh brushes that I generated from 2d to 3d and used extensively in this project:
I can show a tutorial after maybe to show how I...
Hi and thanks for replies, tobbeo, tonare, and AR-MAN!
Again I got carried away, using the 'robot-arms' as an inspiration and base to do something more crazy detail / hard-surface wise. Here's the...
Brilliant work on this one - may I ask, what was the technique for some of the fencing effect you achieved on weapon and on torso gear? Was it micromesh?
About top row - it's really hard to...
Wow that bust is really something else, beautiful sculpt and like people say there's something so appealing about it, I can keep staring at it. Keep it up!
It's a great model congratz! Been seeing this one a lot lately on various cg sites ^^ keep it up!
Nice one really loving this one!
I agree I would push this further with surface weathering/detail on hard surface parts. Keep it up!
Great work with the last one, love the pose, is it intended to be a taunting ? Not sure , either way nice one
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Compressed one
Thanks Clintus Maximus! Means a lot
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Brilliant work Daichi! I remember this from before, and in fact been using this as ref even for my latest project, placed in my inspiration folder (and not many works reach there).
I agree, this...