Thanks ! :)
Type: Posts; User: Baolong
Thanks ! :)
Hi guys, Here is another personal UE4 character, very hairy one this time.
is inspired by Cristian Baitg Schreiweis's beautiful photograph ...
here is some update, textured version
Here is a video link
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more WIP :)
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hi guys, here is a new work im doing, been HP fan for a long time, this is the one of the first Goblin appear in HP, really like it
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thanks guys, here some more screenshots from UE4
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Hi Guys, here is my new project, I did with Maya, Zbrush,and Photoshop, and rendered in Unreal Engine 4, hope u like.
Here is the video :)
Cheers!
https://vimeo.com/236755394
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thanks guys :)
as someone ask more about his facial hair, I really enjoy using fiber mesh for it, is a really quick and flexible way to build hairs, here is some screenshot to show how the fibermesh...
Here are some other shots :)
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Hi guys ,Here is another personal Fan art ,is the Dwarf Dwalin from The hobbit, modeled in Maya and zbrush, and shading and lighting in Unreal engine 4.
here is a video captured in Unreal 4 ...
PolyHertz
I got multiple layers of detail maps, so my base sculpt not that high actually
First thanks :)
For me Unreal is just so good for shading and post effect and it has its weak, like the some really high quality lighting still needed, I wouldn't compare this to Keyshot, because...
Thanks guys :)
I just got some more stuff , close up, check out
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thanks Guys :D
I will gathering mroe stufff shortly, but here is some WIP screens
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Hi guy, long time didn't post anything, here is a real time character I did , hope you like :)
a video as well
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dogbone thanks for the comments :)
I really appreciated .is so ture, I choose one really hard subject to do in 3D, I spend really a lot time just tweaking pose, is so hard get it right,is no way...
Woo! thanks for the Top raw plug ! :), is my first one there!
Thanks everyone! :)
I really appreciated .For modelling, I start in Maya build very simple clean low poly, main reason is for easy UV later, then modelling as T pose, some of detail, then use the...
Hi everyone :)
Long time don't post new work, here is the one i work from quite while ago, finally manage to finish it . is a tribute to the master Paul Delaroche ,here is the link...
Really great works Austin :) looking forward see more and toprow !
really thanks alot, your work so inspring me :)
Thanks
I want say, this is amazing!! I saw some company got a team doing this stuff , the result is much worse than yours, and they spend a lot :D
and not sure exactly how the texture works. did you...
and here is breakdown
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Thanks guys, here some more update, then I will do more videos Cheers!
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Thanks guys, here are some more shots, and is almost the end :) Cheers!
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