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Type: Posts; User: peterhkonig@gmail.com

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    Guild Wars 2 Path of Fire stuff:

    Here's a tank character I did for Guild Wars 2 Path of Fire, check it out! Painted and rendered in Substance Painter

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    And here is the Jackal mount, he's huge and you can...
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    Dune Worms

    Hearing all this recent talk about a possible new Dune film got me inspired...Zbrush of course, with photoshop paintover

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    In that video at 44:10 I'm talking about using...

    In that video at 44:10 I'm talking about using the Unify button in the Deformation tab. Sometimes a model is too large or too small and either extreme causes problems with dynamesh so Unify makes the...
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    Wow. That's all I got. Amazing.

    Wow. That's all I got. Amazing.
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    Early Arrival designs...

    A couple of examples of some preliminary design work for the film Arrival. I worked on it early in the film's development and little of my work ended up being used, but here it is. The first creature...
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    Brett, you were robbed, btw.

    Brett, you were robbed, btw.
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    Creature Paintover Demo

    Here's another image I broke down at the Summit.

    Super rough zbrush kitbash
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    Starting to edit the image, moving things around..
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    Blending in Photoshop, cutting and pasting to...
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    More to come....

    More to come....
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    Here's some of the work I presented:

    Peter Konig

    Here are some frames from the Robot demo I did at the Summit:

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    Rough sketching, combining a few rough bot heads into one

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    REally well done

    REally well done
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    very nice

    very nice
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    thanks!

    thanks!
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    Creature demo for the Zbrush Summit

    I also did a breakdown of the process for making this creature. Same idea; quick, rough model, paintover in Photoshop. Video on this later if you're interested.

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    Zbrush Summit Robot demo

    Here's a robot I did a breakdown of for the Zbrush Summit. Rough Zbrush model then a paint pass in Photoshop. Just a way to kick out a decent looking concept quickly. I'll post video of the making of...
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    !

    Super nice
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    Bone Soldier

    One of those projects where you don't have a plan at all. Fun though.

    Keyshot render + Photoshop render layer mixing, no UV's or anything.

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    Sprawl elements made in zbrush...

    SO for this image I of course worked in Photoshop and Zbrush. Here are some of the elements I quickly banged together in zbrush:
    I started with a found photo that had aspects I liked and thought I...
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    Sprawl

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    Stalker

    This was done fairly quickly using a kitbash IMM brush I made. Rendered in MODO. It then got a photoshop paintover to finish the concept. I believe this was a one day project. Trying to get quicker...
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    Kitbash creature in progress:

    Working on a creature made using a IMM brush of organic shapes as a jumping off point. Trying to get some paint on it now...rotation:
    rotation: sdYE-mZTn88

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    Thanks Sodak...very good points! I'll try to do a...

    Thanks Sodak...very good points! I'll try to do a better job of that on the next one.
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    Hey Kevin, sorry, hadn't checked this for a...

    Hey Kevin, sorry, hadn't checked this for a while. No I didn't do textures that way on this one. It's just polypaint, rendered in zbrush and mixing zbrush layers in photoshop. Kind of the easyway to...
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    Thanks for the comments about the buildings. Yeah...

    Thanks for the comments about the buildings. Yeah just some experiments. It's a lotta fun but does have it's limits. Trying to find ways to lighten up the models and keep the detail. Decimation...
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    Alien demo!

    Here's a new one...just did a Gumroad vid of this guy. 12+hrs of stuff. Hope you like it.

    https://gumroad.com/peterkonig

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    Thanks Joseph....great tutorial. Lotta uses for...

    Thanks Joseph....great tutorial. Lotta uses for that technique! Definitely going to use it more.
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