Anyone still using this ? I just can't make it run with Zbrush 48
Type: Posts; User: pimeto
Anyone still using this ? I just can't make it run with Zbrush 48
Wonderful job mate! Incredible likeness! Keep it up! :)
I dont know why anyone is pointing that this is scan or something. This is some solid models there, nice work!
If its not a scan, i really would appreciate if you share some workflow of those...
Nice job! Awesome details! Bravo!
Hey Dryn. awesome work and really nice details on the clothes.
I have a question: How long did NaughtyDog gave you to make a character ? With such an attention to detail, im curious ?!
And one...
I recently did a mummy like character in work and if i saw this thread it wouldve saved me a lot of time :)
Nice tricks here! Thanks for sharing!
Stunning work mate! Just wonderful!
Anyone have it work on R4 ??? I can't make it run :(
It works fine with ZB4r3 and XSI 2013. Just follow the steps on page 3
Nice works! Did you texture them as well ??
Thanks guys!
Soulty666: Ill upload wires of the LP tomorow for ya!
KC-Production: the pictures here were made in Marmoset and UDK. Masthead develops its own engine.
Thanks for you...
Hello ZbruserZ.
Here are couple of things i modeled for Earthrise MMO game by Bulgarian dev. Masthead studios
Hope you like it
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Awesome! You crazy basterd!
Awesome print! How is the fine detail, is it printed ok ?
Here are Zbrush grabs from viewport, shader shaded and polypaint, if its at some interest for someone
:rolleyes::cry:
Hi there. I did this Drakon like bust to learn rendering in Zbrush. This is my first render with Zbrush.
I did various passes rendered in Zbrush and then composed in Photoshop. I still...
Really nice but her neck is very thick. She looks like male :)
Haha, nice style! :) I love Conan and the likeness you got on Arnold!
Nice work man!
Can someone explain this exactly, since im not Amerikan Halloween is not celebrated here, so what does that requirement require us to do exactly ?
Coulde you please make the music not that loud. At moments i barely hear what the dude is saying.
Thanks for the updates!
Cool new brushes, nice new additions to the workflow!
Thanks for sharing this, but i have a question - are there any improvements in the subtool organization ? Folders or some sort of stacking ?