Hi, here's my latest personal project I've been working on for the past month.
The model was sculpted with Zbrush, skin detail has been enhanced using displacement maps from XYZ. Retopology,...
Type: Posts; User: Rox29
Hi, here's my latest personal project I've been working on for the past month.
The model was sculpted with Zbrush, skin detail has been enhanced using displacement maps from XYZ. Retopology,...
One of the best I've ever seen, congratulations !!!
Thanks guys :)
Thank you :) here are some screens from zbrush and 3ds max.
344974
344975
344976
Thanks, glad you like it. :)
Hi
I guess there's no point to start a new thread just to show the final pic, so I'm posting it here.
software used : 3ds max, cinema 4d, zbrush, vray, photoshop
Comment most welcome :)
...
thanks
Almost done I guess...
344703
Toxicassclown - I used just alphas, no noise parameter.
max swinton - I used alphas from pixologic website for the micro detail.
some final shader and lighting improvements. the next step is...
thanks !
some new stuff
340606
340608
340607
thanks :)
here are some various lighting setups
339927
thanks for comments :)
some new improvements...
339552
So .... I have reworked the sculpt and the eyes. I wanted to test the color version so I've completely redone the scene, the shader, lighting. Right now I'm just trying to see how far I can push this...
Some improvements to the sculpt and a new render. :)
I'm only posting the bw version as I don't plan the final render to be in color. The black and white picture looks somehow much better with...
yeah I'm using c4d for hair because I've known this software for a long time and it's the fastest way for me :)
thanks guys. I'm using cinema 4d for hair, not zbrush.
here goes another update :)
337251
Looks great in my opinion. Very nice model and a solid render.;)
I think I'm done with the eyes and skin, at least for now...
Now I'll start working on the hair and clothes. :)
337046
here's a concept version of how the final character might look.
...
Hi
I've started to work on a new portrait. Here's what I have so far.
I'm using zbrush for sculpting, topogun for retopology, 3ds max with vray for rendering and photoshop for texturing and...
woow awesome :D should be top row in my opinion. ;)
Wow this is very creepy. However awesome. :D
thanks tobbeo :) I guess you're right. The lighting in the background is different than the one in the actual render, so perhaps that's why it looks off. The cloth may feel a bit boring too. Maybe I...
looks very nice, congrats ;)
oxfatal - for the record, the second version of the hair is not fibermesh, it's modeled and rendered in cinema 4d. and the older version of the hair was just an exported fibermesh object with a...
Thanks for advices. I've improved it a little, and posted the final picture on the first page, so take a look. cheers :)
Many people told me the hair didn't look good, so I decided to make an alternative version of it. Please tell me if you think it's better or worse than the previous one.;) If it's better than I'll...