Yes, both the creative model and painting are great in my opinion. Thank you for the tip about Photoshop.
Didn't know about that,Can you export the shader material to PS ? how do you do that ?
with...
Type: Posts; User: emihich
Yes, both the creative model and painting are great in my opinion. Thank you for the tip about Photoshop.
Didn't know about that,Can you export the shader material to PS ? how do you do that ?
with...
It is master work, no doubt.
It is a shame that We can't export the actual material but only the textures
in ZBrush3 .We may use Skin subsurface scattering combined with the textures
in...
By the way , this is an oportunity to ask something I really would like to
undestand.
Can normal maps or displacement maps be used for render characters for High resolution work like movies...
The result using Displace modifier with 400mm is amazing , but which Lynx
plugin is that you have used with Normal maps ?Sorry to ask, I guess , if :qu: a lot
of people have used and comented it...
I hope someone do the same for Max 6.0/7.0 I do not ever have good
results with Normal exported maps or even native 7.0 Normal maps.
Using Vray displacement , Default scanline, displace...
I watched once , long ago but it is worth taking another look , and
read all the threads.I exported my model as .obj usingguv tiles , but maybe I should try with other kind of zbrush coordinates , I...
Thank you Aurick, for the quick reply.
As a matter of fact , I imported 2 versions of displacement maps .
One of them was exactly what ZBrush created and exported as alpha
displacement...
displace_nightmare.JPG :evil: Ok!All right .Nobody out there hummm.
:( :qu: Well, this time I am really in trouble.
I exported thousands of Alpha test maps and could not get a single decent...
Sorry ,know very little of Lightwave, but those posts explained a lot to me.
I rendered both with Max native displace and V ray .With V Ray , had to
convert to Edit Poly and used extremely low...
I had a lot of headache and had this result with Max displace native modifier.
I followed the instructions to use VRay displacement Mod but , no matter
seting all the sugested amount Shift...