Bravo! An amazing likeness.
Fantastic work Luc
:tu:
Type: Posts; User: Porkpie Samurai
Bravo! An amazing likeness.
Fantastic work Luc
:tu:
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Nice work. Are you applying the fine bump ( wrinkles, skin pores etc) as a displacement in this render?
If so how are you doing it? Are you baking it into the 32bit dispmap or layering in your...
Outstanding work. Will be keeping an eye out for more of your creations
-C
Great work Paulo! Awesome team effort for a stunning creature. Love to see some zbrush screenshots if you can
-C
Amazing creation Javi!
Love the attention to detail and design. Cant wait to see your future creations
TOP ROW!!!
Great work Javi some very impressive sculpting and texturing!
Keep it coming;)
Awesome work
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Thanks, some good advice. Im not really there with the design yet but enjoying doing some exploring with
the sculpt. I think I prefer a more stylised approach maybe something more like this. I'll...
Great work Con, lot of effort put into these. Cant wait to see how the game turns out too
:cool:
Thanks, I ended up playing around with the design a bit to try and add more weight to sculpt
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Long time since Ive had time to work on personal work. Ive been wanting to do my own version of
a ninja turtle for ages and did a sketch a while back to try flesh out what I might like to make....
Wow, great work. Love the sculpt
Sorry for the slow response. Been busy with other things.
Heres some screenshots i took the zbrush modeling and some of the base texturing.
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Thanks a lot guys. Im putting some stuff together at home so will post some breakdowns very soon.
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Thanks guys. I'll post some work in progress and breakdowns later tonight
:)
Heres something new I recently finished for a musician, Ayco.
Modeled in maya and zbrush, and rendered in vray.
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link to album ...
Nice job homie
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Hey nice to see you here Jamie, very cool piece as well.
sorry for being this blunt but the Boxers loops are pretty terrible. Im sure thats going to work against you in getting a job as a modeler as good topology is the foundation of professional modeling.
Hi Jesse
I quite liked your reel, nice flow and clean layout, and really would like to know how you got your zbrush models rendered in zbrush rotating.
However I feel like your organic models...
Hi guys, this is my first post here. Just wanted to share a character for a scene im working on for my upcoming showreel. The textures are still work in progress. Like to hear what you think.:)
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