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Type: Posts; User: Luminous Anubis

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    PlanetSide 2 Character Art

    During my last few months at SOE I had the pleasure of working with some of the most talented character artists I had ever collaborated with. Mat Broome provided the concept and Kenneth Coker...
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    Ia Ia Ia!

    Ia Ia Ia!
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    Thanks guys, here are two more renders. If you...

    Thanks guys, here are two more renders. If you were at GDC you might have seen the last one on display at the Art Institute Booth.

    Allthree.jpg
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    love it! great character and beautiful render....

    love it! great character and beautiful render. nice work!
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    Definitely do it! I borrowed the name and the...

    Definitely do it! I borrowed the name and the general feel of the mythos more than anything. It wasn't a Lovecraft contest, it was just a character modeling contest.
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    The Skull and The Witch

    Kick-Zar.jpg

    artist reference.jpg

    This is the actual painting.



    Hello again!
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    cool character, love the signature btw check...

    cool character, love the signature btw

    check out my post, http://www.zbrushcentral.com/zbc/showthread.php?t=43570, based off Lovecrafts work :D
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    Beauty_Shot_Steve-Kick.jpg...

    Beauty_Shot_Steve-Kick.jpg

    Construction_Shot_Steve Kick.jpg

    Concept_Sheet_Steve-Kick.jpg


    Beauty Shot, Wires, and my initial concept.
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    Tsathoggua - The God of Chaos

    Final Chaos.jpg

    This was a real time game model I created for the dominance war II challenge. He weighs in at exactly 5,994 triangles. Base mesh in Maya, texture in Bodypaint and Photoshop. The...
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    nice work, looks much better!

    nice work, looks much better!
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    you may want to break up the color map a bit, the...

    you may want to break up the color map a bit, the whole thing seems very monochromatic. At the very least the gums and inside of the mouth should be a different color. The model itself seems well...
  12. Thread: wyvern

    by Luminous Anubis
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    I really love the details and design you put into...

    I really love the details and design you put into the head but the rest of the model does not stay consistant to the design. His midsection has very little definition and lacks any kind of muscular...
  13. Thread: Anubis

    by Luminous Anubis
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    I'd get some reference for the mid section and...

    I'd get some reference for the mid section and upper body, anatomy looks really wonky. The proportions also seem way off. He has a tiny littly waist and a massive head and arms.
  14. update...a little more work on texture, thats...

    update...a little more work on texture, thats about it.

    still trying to get a decent render in maya but im getting all kinds of black artifacts when i render using hardware..grr

    wip.jpg
  15. Update...due to time constraints I had to finish...

    Update...due to time constraints I had to finish modeling, though will go back and make changes after this quarter of school is over. Started textures.

    Test2.jpg
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    from my understanding blizzard is looking for...

    from my understanding blizzard is looking for original characters based on their licenses. They are also stressing low polygon, so lets see the base mesh and then try altering their design to come up...
  17. 1st Zbrush WIP = Normal Mapping Goodness.

    Hey everyone,

    finally sat down and gave this zbrush thing a whirl. Created base model from zspheres, brought into maya for cleanup, then back to zbrush. This image is about halfway through...
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    Hey man, great stuff. As soon as I saw him I knew...

    Hey man, great stuff. As soon as I saw him I knew it was Lovecraft, speaking of which alot of your stuff feels very lovecraftian. I was wondering if you could make me a high quality image of that...
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    There is no way he used zbrushes UV corrdinate...

    There is no way he used zbrushes UV corrdinate system, this piece was made low res first, and then most likely was unwrapped before going into zbrushed for a normal map. Then I assume he painted the...
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    Really great design, love his expression. Can't...

    Really great design, love his expression. Can't wait to see more! :D

    -Steve
  21. Wow, thanks! Very helpful, loved the crashing and...

    Wow, thanks! Very helpful, loved the crashing and the balloons too!

    Oh! and by the way, it pronounced NO-MON :p

    Thanks again!

    Steve

    5 stars =)
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    you have inspired me!!

    you have inspired me!!
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    WOW I just started zbrush about a week ago,...

    WOW

    I just started zbrush about a week ago, what an incentive!

    Thanks for the inspiration :D
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    really great! I think the blood looks great, but...

    really great! I think the blood looks great, but the blade looks really thick and blunt. Besides that, very impressive!
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    I liked it better without the other character,...

    I liked it better without the other character, gave it more atmosphere. Also try blurring the backround like someone else suggested to give the compostion more focus.
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