rasmusW - Thanks!
danma03 - Thanks much!
rohitsingh.ghui - Thanks Rohit!
caetano - Thanks!
fynn - Thanks! Scott pointed out a few interesting things about this guy and what his pose shows...
Type: Posts; User: dpeteuil
rasmusW - Thanks!
danma03 - Thanks much!
rohitsingh.ghui - Thanks Rohit!
caetano - Thanks!
fynn - Thanks! Scott pointed out a few interesting things about this guy and what his pose shows...
cherub_rock - Thanks man!
Intervain - Thanks, it means a lot!
Polyjunky - Thanks! love your style.
rohitsingh.bhui - Thanks Rohit. Congrats on the toprow. The hair is really nice, Great Orc! ...
Thanks guys!
So, I started this at last years Zbrush summit for Scott Eaton's workshop "Sculpting the Figure in Motion". Very informative for the few hours we had. His bodies in motion photos are...
lookin slick Andrei!
DanieleColombo - Thanks! Yeah, the pores are temporary. I'm going to redo them later and try out some new ideas. I haven't done much work on the neck yet, so it would make sense to feel a bit flat....
Looks great! really nice and interesting anatomy and form.
Work in progress of my own version of Ciri. I've been working on it as I play through The Witcher 3 (still not finished). Lots of things I still want to work on, particularly redoing the skin...
outstanding sculpt man!
The remembrance day bust looks killer man!
congrats on the top row Marcin! Well deserved, these sculpts are outstanding!
Congrats! These busts are prettly slick. great stuff.
D o m i - Thanks! I made planes in zbrush and sent them to keyshot with bridge and applied a neutral light material to them. Those were essentially my lights, I think I turned my hdri down to 0 or...
RHYMEWIZ - Thanks! I'll see if I can come up with some sort of tutorial for clothes. briefly though I've started to just make physical seams and stitches over brush/ alpha seams. Only alpha is a...
Well this was a nice surprise to make it on the top row. Thanks to skinnybonez, xada, IvanCherganov, Paul, Paul Marx, Derek Frenzo, d'Artbot, n1agara, Intervain, Jhon_Erick, Webhead, Shahana Akter,...
Likeness study of Tommy Shelby I made after binge watching Peaky Blinders. No image overlaying or anything like that was used. Head started with a dynamesh sphere and zremeshed once I had basic...
Thanks paul! Sibu088 - thanks! me too. manum - Thanks, everything modeled in zbrush and rendered in keyshot. mattj324 - thanks!
Sibu088 - thanks!
d'Artbot - thanks!
RawSunlight - thanks!
Pablander - thanks!
I nearly forgot to post the clay renders.
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Thanks! yeah, it was during the beta so everything including the face texture was done in zbrush and keyshot with the new bridge plugin.
Here is an alternate version of the head I made during the 4R7 beta that shows more of the face and flat view of the quick ~30min polypaint for the face.
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Thanks! I did this head over a year ago, but if I remember correctly I sculpted it freehand with reference pictures. I did after awhile use some simplified landmark images to overlay and double check...
Thanks Neil!
ioster - Thanks! I believe all I did was increase the light intensity on the material. I used the emmisive warm material and increased the saturation and increased intensity from 3 to...
Hey! My name is Daniel Peteuil and I am one of the character artists at Ready at Dawn who worked on The Order 1886. I was the last character artist to join the project so much of my work was touch...
and also some clay renders with the new zbrush grey sculpyfirm.
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Thanks Paul!
So I was fortunate enough to beta test for 4R7, which was much fun! Here is something I cooked up while testing the new zmodeler, arraymesh and keyshot bridge tools.
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It's been a while since I've posted work, but now thanks to keyshot bridge I've been playing with lighting/ rendering and finishing up some things I've made.
I started this Boardwalk Empire fan...