Anatomy looks superb! keep em' coming :)
Type: Posts; User: GrinningGecko
Anatomy looks superb! keep em' coming :)
I wanted to try hyper realistic skin textures on something but still have a stylised sculpt so I decided to go for this demon character I found on instagram. The concept is by peter straubel.
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Dude Amazing!!! is the cloth detail all done using the surface technique in zbrush?
Awesome stuff! is there a specific way of making the fur on her waist ? or is it just duplicating and creating variation?
Going for a Disney/frank frazetta look with this one. My goal is to give the costume a bit of a barbarian-esk look but still stay true to the concept and also I like the way disney characters look...
I've been having some similar trouble in regards to pressing UI buttons belonging to transpose master, it seems that from what i read in this thread there is no way to control transpose master??? I...
Thanks for your suggestion! it seems a little fragile but i think it should do the trick :)
I have another simple question regarding loops in zscripting.. Basically I would like to know if there is...
Hi, I was wondering if there is a way of knowing which polygroup the mouse clicked on and assigning it's ID to a variable. There must be some way to do this since zbrush knows which polygroup to...
Cool thanks!
love the style, and really interesting way of getting there with the polygroup polishing! I think the armor really gives it a lot more character, keep em' coming!
You rock! would love to see your process for painting over renders, it's fascinating :tu:
cool stuff, love the look!
Awesome! love your style, keep em' coming. :tu::tu::tu:
Thanks for the compliments and the advice! Never thought about how the lids could have such an effect. I'll be sure to check out the videos you suggested as I feel like a character can really be...
My first attempt at fibermesh and also first time using zbrush as my renderer! Passes were composited later in photoshop (Pablo Munoz Gomez has a really nice tutorial on compositing render passes)....
My first attempt at fibermesh and also first time using zbrush for rendering! :cool::cool: Passes were composited later in photoshop (Pablo Munoz Gomez has a really great tutorial on compositing...