@Inoutan I have been taking my time with this :)
@ashraful_mobin glad you like the shapes!
549453
Type: Posts; User: ChristophS
@Inoutan I have been taking my time with this :)
@ashraful_mobin glad you like the shapes!
549453
Nice shapes and silhouette you have going on! I'd maybe pull the head back a bit.
Alright latest sculpt and a start on the textures :)
548921
548922
Here's an update! Just refining parts and adding details :)
544400
Hello! Decided to make a new wip thread! I'm making Efi from the Overwatch Lore in Orisa's back story. I ant this model to fit in the game so hopefully I can nail the style :)
543926
Thanks @celsofx! Glad you like the result. It was a fun design to tackle!
Hey guys I made this the other day and wanted to share it here. I made this based off a concept by John Polidora. You can see his work at https://www.artstation.com/artwork/xvPoW. It was tonnes of...
Thanks Takai!
I can agree with that ModernArtist
Been innactive on here for a while so heres some art!
529699
529702
Thank you Janvier and Jan 19 I really appreciate the input. I'm still working on that model but I have more to do before posting it again. In the mean time I worked on another character to step back....
Alright so I'm trying to practice making more realistic looking characters and I feel I've been staring at this too long and could use some input on things to improve in the anatomy.
439188
...
Thanks! Glad you like it and any time!
For anyone interested I also have the model up on sketchfab:
https://sketchfab.com/models/c296ac4f4056499e9a6494ffa32d8fb9
So, I went ahead and posed the model. :) For anyone interested I also have a workflow tutorial here. The full resolution pdf version can be found on my website:...
Glad you like it guys! Also, thanks TanTeckWeng I can now credit the artist. :)
I'm not sure if anyone was interested in the progress of this but if they were it can be found at: http://www.polycount.com/forum/showthread.php?t=143764
Anyway here's the textured lowpoly. Still...
Does anyone here know of good ways to approach game fur? Last time I attempted this I mainly did hand painted textures and it looked pretty tacky. I'm considering using photos of fur, making alphas...
Naw I had it printed at shapeways. I wanted to see if I could create a printable model before investing in a makerbot or equivalent haha.
Finally went and did my first 3D print. For a first go, I think it turned out pretty well.
428278
428279
Thanks skasse! Yeah the grin did look awkward I was actually drying to get rid of it to bake it to the low and then bring it back after. I do appreciate the input.
I put together the low poly and...
A little more progress on the details. I also relaxed the mouth a bit so that it would give a better result when creating the low poly.
421903
Thanks for the input j.carr. I do agree with you. When I get to the low I'll try a comparison between that and using alphas for the fur.
Also a bit of progress on Rocket's rockets:
421787
Very nice. I like how you blended the tree to the skin. I do think tough that since this guy has stuff growing out of his head, it might be cool if the skin were more rough and grizzled. The skin...
Very nice sculpt! I particularly like the horns. How'd you go about making the holes in the geo?
Hey Guys. I've been a bit unwilling to post my work lately but I thought it would be nice to post this since I'm having fun with it and would really like to get input from some other artists. I'm...
Oh I see. Will they be colored though? If they are maybe it would be good to add some reds to the skin to simulate the subsurface. Either way though, cool stuff.
Looks cool. One thing that bothers me though is the skin. There isn't enough tones making it look a bit uncanny. I'd maybe try applying some skin shaders with sub surface scattering or something...