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  1. Thread: BH6 and Feast

    by zpetroc
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    BH6 and Feast

    We'd like to share a few images that showcase the models of the talented sculptors from the Oscar winning Big Hero 6 and Feast. At Disney Animation Studios, we utilize ZBrush to collaborate with a...
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    360507 Taffyta design sculpt. 360508...

    360507
    Taffyta design sculpt.



    360508
    King Candy design sculpt.
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    360501 A lot of this early vis dev modeling...

    360501

    A lot of this early vis dev modeling really started happening on Tangled. Now we carry this philosophy onto the beginning of every film we make here at Disney Animation. All the main...
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    360493 360494 One of the main reasons why...

    360493

    360494

    One of the main reasons why I love using ZBrush is the speed you can get when you really need it under the pressure of crunch time. These are characters I made for Litwack's...
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    360476 360477 This is an example of a...

    360476

    360477

    This is an example of a maquette and its reference image. Concept by Cory Loftis. The most important factor is to make the maquette feel even more than look like the reference....
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    360468 360472 360511 Two of the...

    360468

    360472

    360511

    Two of the Nicelanders. These were variants of the same model, both shared the same body and head with different clothing. The hair for the Nicelanders is geometry...
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    360459 An Early version on 'Surge Protector'...

    360459

    An Early version on 'Surge Protector' this guy is a pretty even balance of curves and straights.



    360461

    Drawing by Jin Kim.
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    360452 Here's Winchell, one of our donut cops....

    360452

    Here's Winchell, one of our donut cops. The chocolate frosting was displaced in look dev. Concept by Cory Loftis.


    360453

    Mac, one of the marines from Hero's Duty. Mac was the first...
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    Wreck-it-ralph!!!

    360441





    360442

    The process of creating characters at Disney is an evolving, collaborative effort. We start with a strong design and must maintain the appeal it conveys throughout the...
  10. Thread: Abraham Lamark

    by zpetroc
    Replies
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    5,725

    Thanks guys. I look forward to posting a lot more...

    Thanks guys. I look forward to posting a lot more WIPs here in the near future! I'll post a few more images on this one that walk though the process and a ZB turntable as soon as I have time. I'm...
  11. Thread: Abraham Lamark

    by zpetroc
    Replies
    14
    Views
    5,725

    Abraham Lamark

    It's been a while since I had the chance to sculpt and pose a character. This is Abraham, one of the main characters from our Adaboy project. He's the Chief Alchemist of Addletown, and the world's...
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    Thanks for the kind words. It was great to sit...

    Thanks for the kind words. It was great to sit down with the Pixologic team to do the interview. Hopefully I'll have more to share in the near future.
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    Teaching a class

    Just wanted post that I'll be teaching two ZB3 classes at Studio Arts in August. The first will be Human Anatomy and the second will be creature design.

    I've set it up like a studio class so it...
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    Thanks. I appreciate the comments. To answer a...

    Thanks. I appreciate the comments.

    To answer a few questions about the design, it was a planned concept. I typically start from a narrative and this piece was no different. I wanted the form...
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    Crossbones- The individual components were posed...

    Crossbones- The individual components were posed separately, i.e. the shirt, shorts, and arms. When it came to elements like the helmet, which included several subtools, I stepped down to the...
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    answer action

    Yo Yalao- Thanks. I do have a female anatomy tutorial underway for Gnomonology.

    The second volume of the Art Direction series will go through posing the froad rider in ZB, similar to how the first...
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    Thanks for all the comments. Soon enough I'll be...

    Thanks for all the comments. Soon enough I'll be able to show images of the entire piece, as well as the practical output. This figure is just one piece of the narrative so I should probably wait to...
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    ZBrush 3 Beta Images/zack petroc

    This beta opens a new chapter in digital content creation. At the moment this is the only sample I can post. This is part of an upcoming Art Directing Gnomon DVD. It covers designing a costume and...
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    Hook it up bro.

    Nice, very nice. You have taken your work to the next level. Makes me feel like posting again. Congrats on the newborn. Ours is eight weeks old and things are just starting to become manageable- hang...
  20. Thread: Birdman thingy

    by zpetroc
    Replies
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    133,919

    Hook it up bro.

    Nice, very nice. You have taken your work to the next level. Makes me feel like posting again. Congrats on the newborn. Ours is eight weeks old and things are just starting to become manageable- hang...
  21. Thread: pieces parts

    by zpetroc
    Replies
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    13,951

    Thanks PigLizards!

    Thanks. This was really just a good excuse to try to define the process of using multiple meshes in ZBrush. I think my next sculpt will be a turning point if I don't screw it up. I like the options...
  22. Thread: pieces parts

    by zpetroc
    Replies
    39
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    13,951

    pieces parts

    ZBC_Thumb2.jpg



    This is a character from a tutorial I completed for 3D World magazine. It steps through my current workflow and outlines an approach that utilizes...
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    Jeck666, nice render. Nate, I think your...

    Jeck666, nice render.

    Nate, I think your edge flows are a great start. The main thing to keep in mind is that you want your polys to be as evenly spaced as possible. You will want them denser...
  24. Thread: zackZBanner

    by zpetroc
    Replies
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    54,920

    DVD for you

    Svengali my man, you were so close, but Djembe did follow the instructions so I think He/She takes the cake.

    Djembe, if you private message me your address I'll mail you the DVD before the end...
  25. Thread: zackZBanner

    by zpetroc
    Replies
    63
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    54,920

    One more thanks

    Thanks. Glad to hear some of you liked seeing this sculpt.

    Regarding downloading my DVD, I'm not one to pimp my own stuff so forgive my ethical breech. Also, that pardon was specifically for...
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