cheers guys! Much appreciated!
Type: Posts; User: kskovbo
cheers guys! Much appreciated!
cheers guys! :-)
Thanks for the comments guys. Not sure if I have time to do a video tutorial about sculpting at the moment, as I am quite busy with work. Maybe in the future? :-)
Here is a new piece. Inspired...
cheers guys!
RawSunlight you can view the final textured version below!
http://www.artstation.com/artwork/yellow-eyes
Hi guys,
Thanks for comments. And to answer your question RasmusW, no I do use proper topology. I create the ''low'' cage with Zremesher and then create the uv's in UVlayout. I then bring it back...
Hi guys,
Here is a new character I have been working on lately. Done in Zbrush and rendered with Arnold.
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Alright here is a sneak peak of a new sculpt I am currently working on. I thought this area was coming a long nicely, so I decided to share it. More to come!
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Thanks guys. The final sculpt was around 12 mil I Think.
edit: also the matcap is called ''zbro_viewport_skin'' - I don't who made it sorry.
Thanks guys!
I used mainly the standard brush, slash, damian standard. All the brushes I tweaked a bit here and there to fit my liking better.
But yeah no special tricks really. Just a lot of...
Hey here is some screenshots from inside Zbrush.
Also you can view a 4k Arnold render here: http://payload269.cargocollective.com/1/15/494047/7695109/fungus001_large2.5mb_v001_o.jpg
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Thanks guys! Appreciated!
rasmusW - I used Arnold for maya for this one. Yep be on the lookout, should have more work coming up soon.
Hi,
I decided to create a new thread where I will be posting all future works into. Just to keep thing a bit organized.
So here we start:
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Hey,
Yeah I remember! I was in at VFS in Canada back then. I am on London now at MPC. How are you doing? You in the business still?
Hey!
Here is a Cassowary I sculpted back in January. Finally got around to render it!
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