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Type: Posts; User: Half Life

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    I had a need to do a finished render while...

    I had a need to do a finished render while testing the new version of Maxwell Render, so I used my Glaug model. The lighting was created using an existing commercial HDR image which was modified to...
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    That last image has great presence and mood, and...

    That last image has great presence and mood, and sums the whole project up in a artistic way that doesn't undermine the technical excellence you have achieved.
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    I absolutely love it -- it has been a long time...

    I absolutely love it -- it has been a long time since I have seen somebody remind me of Roger Dean (my favorite illustrator as a kid).
  4. A strong sense of movement and "weight" is...

    A strong sense of movement and "weight" is something I see quite a bit in your work, this piece being an excellent example -- it just feels so dynamic.
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    This has been a really well done series -- but...

    This has been a really well done series -- but that last one is tops for me. :tu:
  6. Cool stuff Jon. I can relate very much to (and...

    Cool stuff Jon. I can relate very much to (and appreciate seeing) your growth process. My interest in 3D has always been fueled by the ability to use it as excellent (and flexible) reference for 2D...
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    Very impressive!

    Very impressive!
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    I worked on adding details to the textures a bit...

    I worked on adding details to the textures a bit more and quickly created a "blast" prop in Zbrush to see if I could make the concept work with Iray shaders... in the closeup render the blast looks a...
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    Just awesome stuff -- some of the best of it's...

    Just awesome stuff -- some of the best of it's type I've seen.
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    I really dig the termite -- some very interesting...

    I really dig the termite -- some very interesting design in these last few robots.
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    Mega Man -- there's another blast from the past...

    Mega Man -- there's another blast from the past :tu:

    Thank-you, hopefully I can squeeze some more cool into it before I am done. I have been playing with the base material color scheme (and also...
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    I've got all the base textures done via Substance...

    I've got all the base textures done via Substance Designer (with some basic tweaks in Substance Painter). Having all the base texturing as Substances means I have a ton of variability, so I can do ...
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    Thank-you :D I probably have the same japanese...

    Thank-you :D

    I probably have the same japanese plastic model kit, it was a popular robot here in the states back in the day, because of both Robotech and Battletech.

    I have set up the rigging...
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    At this point I think I am done Zmodeling, and am...

    At this point I think I am done Zmodeling, and am ready export for unwrapping UVs and texturing.

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    More progress -- I had to rebuild a few parts...

    More progress -- I had to rebuild a few parts because the baking-in of creases was sometimes breaking the model for other apps (most notably my UV layout app). BTW, if you try Zmodeler avoid flipping...
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    Enjoying this thread quite a bit. I am in the...

    Enjoying this thread quite a bit. I am in the earlier stages of a similar type of personal project, so seeing the workflow is very educational.

    BTW, thank-you for the YouTube channel, I've really...
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    Love them! Great authenticity and detail for...

    Love them! Great authenticity and detail for period work.
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    Thank-you. Here are some more updates....

    Thank-you.

    Here are some more updates.
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    More progress. Some things are really easy with...

    More progress. Some things are really easy with Zmodeler, other things not so much.
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    Looks great -- you even got the seams from the...

    Looks great -- you even got the seams from the injection molded plastic in there!
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    Some new updates -- I finished the rest of his...

    Some new updates -- I finished the rest of his arms. Here is the low poly and the same with dynamic sub-d on.

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    That is really nice -- the details like the...

    That is really nice -- the details like the straps are very well done. Are you going to do a full texturing for it?
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    Zmodeler Glaug WIP

    I want to really get comfortable with ZModeler so I decided to attempt to model the Tactical Pod Glaug (from the anime Macross). I can only work on this a bit at a time so it will be broken into...
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