Next, I refined those internal shapes and sculpted more negative Booleans to cut away the super-thin fissures in between each cranial bone. Here is an explanation of how I used the new Live Boolean...
Type: Posts; User: zaneski
Next, I refined those internal shapes and sculpted more negative Booleans to cut away the super-thin fissures in between each cranial bone. Here is an explanation of how I used the new Live Boolean...
Hey everybody! I'm super excited to finally share my ZBrush 4R8 Beta experience with you all. I feel privileged and grateful to be included in a group of such highly talented artists, playing with...
Just dropping off a few characters that I built for Feral Rites, Insomniac's VR adventure-brawler game made for the Oculus Rift. These guys and gals were all a ton of fun to sculpt in Zbrush. :)
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Hey guys!
For my first post on ZBC, I would like to introduce you all to some work from the Insomniac Games character team! We cannot currently share what we are working on for Spider-Man, but here...