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Type: Posts; User: jeanise

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    Hey Danny! Very cool piece of work, well done!...

    Hey Danny! Very cool piece of work, well done! Looking forward to your next one!
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    Thanks. Normal map, cavity map, ao map are the...

    Thanks. Normal map, cavity map, ao map are the ones that I baked. I used Photoshop and Substance Painter for the texture. I started off with a albedo map as base texture for the skin then painted...
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    Thank you :) I'll get more screen shots done...

    Thank you :)
    I'll get more screen shots done soon.

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    Thanks! Here are some BPR renders. ...

    Thanks! Here are some BPR renders.

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  5. Thread: Samurai Girl

    by jeanise
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    Absolutely brilliant, I love every single bits of...

    Absolutely brilliant, I love every single bits of it. Truly amazing :)
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    The Portrait of Willem Dafoe

    Willem Dafoe is one of my favorite actor in the film Hon Wick I. I decided to present his portrait with a natural expression, and try to bring out his personality that is contrary to how most people...
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    Hi srlake314, Thanks for the kind words. I...

    Hi srlake314,

    Thanks for the kind words.
    I started with Zsphere because it is a quick and easy method for me to block out something.
    After I have the base form that made out of Zsphere, I hit...
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    Some close up shot of the clothing. ...

    Some close up shot of the clothing.

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    Aayla the Jedi Youngling

    Hi, this character is created for CGPlus Star Wars Reimagined challenge.
    I remagined Aayla Secura when she was a little kid and was training hard to become a Jedi. When she was still young, her...
  10. Thread: Gisaeng

    by jeanise
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    Hi Shumetsua. thanks so much for the nice...

    Hi Shumetsua. thanks so much for the nice compliment.Yes I am agree with your opinion, adding a little more patterns and details to the clothing and eyes will be a huge plus :)
    However, I cannot...
  11. Thread: BH6 and Feast

    by jeanise
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    Thank you so much for sharing! These are...

    Thank you so much for sharing! These are fantastic, every character has very strong identity and personality :) Love it!
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    thanks a lot guys:) > portgas: I masked out the...

    thanks a lot guys:)
    > portgas: I masked out the area and used move/rotate/ scale tool to twist it. nothing fancy really :)
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    480726480725 I got some feedback from my lead...

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    I got some feedback from my lead Dan Crossland so I updated it. I tried to reduced the gradient band ( CS5) but this is as best as I can get it, I wonder how do you guys deal with...
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    480659480662480660480663480661

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    Lady in the wind

    I learnt a great deal of human anatomy in motion with this piece. The shoulder area and the legs are specially challenging. I added in poly hair to create a more feminine and romantic mood. The...
  16. Thread: Gisaeng

    by jeanise
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    Thanks so much. :) >Dangov: There are 40...

    Thanks so much. :)
    >Dangov: There are 40 subtools. I could have been more organised and use less subtool:)

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  17. Thread: Gisaeng

    by jeanise
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    41,748

    Thank you so much for liking her. I have not...

    Thank you so much for liking her. I have not expected this will be in the top row at all, it was a real surprised for me :)

    TheMiziko: hi, I started by posing her with a base model with basic...
  18. Thread: Lady Marmalade

    by jeanise
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    Thanks for the kind words :) Yes Knacki, in the...

    Thanks for the kind words :)
    Yes Knacki, in the references she grinned a little too much. Originally I followed just like the reference but my husband said it is creepy... So I dialed it down and...
  19. Thread: Lady Marmalade

    by jeanise
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    I added eyes for her :) 476569

    I added eyes for her :)

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    Thanks for the feedback Knacki. I added eyes for...

    Thanks for the feedback Knacki.
    I added eyes for him, I think it looks much better too :)

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  21. Thread: Gisaeng

    by jeanise
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    41,748

    Thank you :) I am planning to 3d print this...

    Thank you :) I am planning to 3d print this character. But I need to learn how to do that properly first, seperating all the parts with accuracy would be so challenging and fun.
  22. Thread: Gisaeng

    by jeanise
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    Gisaeng

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    An older artwork, probably earlier 2014. I was completely stunned when I saw this illustration by Dean Holdeen on CGhub one day, and determined to turn this into a piece...
  23. Thread: Lady Marmalade

    by jeanise
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    Lady Marmalade

    Hi, I'd like to share this piece with you guys :) I've spent quite sometime trying to get her expression look natural, but a lady's smile is really a killer ( so sweet to look at yet so difficult to...
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    Mr Sad portrait sculpt

    It's been a while since I last sculpted something. I was too busy with my big event in my lifetime :) Now I am a Mrs.:cool:
    Anyway, started working on this guy straight after the wedding in my own...
  25. Thread: Dana Scully

    by jeanise
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    Dana Scully

    I have been working on this for a while during my spare time. Nailing the likeness of Gillian Anderson was my main goal.
    For the render, I did it in Maya Mental Ray, hair is nHair, peach fuzz is...
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