Thanks for the comments.
I was never satisfied with the basic sculpting of the previous model, so I've started redoing it using an X-Z image plane mapped with the actual photos used for texture...
Type: Posts; User: ALPHONSE000
Thanks for the comments.
I was never satisfied with the basic sculpting of the previous model, so I've started redoing it using an X-Z image plane mapped with the actual photos used for texture...
I'm starting to lose the objective eye on this one-guess I should stop working on it for a while.
Comments welcome...
impus.jpg
Thanks for the comments.
I just recieved z3 last week so I haven't had time enough to explore all the new features like HD detailing and texturing sub-objects. But I'm working on it.
One...
Yes, another one!
W.I.P.
Having trouble finding work, need to spruce up my modelling reel.
All feedback is welcome, I appreciate critiquing from different eyes.
rexRend01.jpg
rexRend02.jpg
...
Thanks for the link, Andreseloy.
I found the answers I needed at this thread-
http://zbrushcentral.com/zbc/showthread.php?t=45049
I should have checked all forums before I posted...
...
Does anyone out there have any basic tips or tutorials on using transpose symmetry? It's mentioned in the WIKI, but unfortuneately no instructions are given.
Thanks
Alph
What a gutsy little character!
Excellent modelling and texture work.
Were you painting and sculpting at the same time?
Alph
Banished, they not only "borrowed" from the Italian renaissance but also ripped off this sculptor's work en masse-
http://www.thais.it/scultura/wildt.htm
You'll recognize the faces of the helmet...
Great model sculpting from a great idea.
What kind of cheese was he made of?
Does he fear the Fondue?
Hey everybody-
Here's an idea for the next Z-Brush challenge- folklore and urban legends....
Cool plants.
So, what do they eat?
Alph
Here's an update on the galleon. Still working out lighting and shadow issues. There's also a lot of rigging to add. But I'm satisfied with the progress so far...
skull_galleon.jpg
Sebcesoir-The ornamental parts of the alphas were scanned from a book by Dover publications called "Neoclassical Ornamental Designs"
http://store.doverpublications.com/
Most of their books now have...
Here's a couple of test renders.
galleon_test1.gif
I probably could go a little higher on the level of detail, but I have to get a memory upgrade first...
This is a composite of all the alphas...
Thanks for the compliments everyone!
I've decided to add a pirate galleon to the scene.
Here's an early test...galleytest.gif
This one is going to take some time to finish...
Alph
I agree. I have seen some wonderful samples of modelled water on these forums. But i intend for the finished scene to be animated, so I have to use max.
But a scene of this complexity(?) could not...
A different kind of terrain generation.
My tribute to "schlock" sci-fi movies of the 70's.(Anyone remember "Latitude Zero"?)
skull_island.jpg
Island modelled and textured in Z-Brush, scene...
This model was created to be exported to an outside 3d program to be rigged and skinned for animation. The inital Z-sphere model was not properly created and can't be changed without destroying the...
dragon1.jpg dragon2.jpg dragon3.jpg
Not the best sculpting, but I intended to use this for medium and long shots only.
At this stage I've started translucency maps for the wing membranes.
Alph
Thanks for the comments everyone.
However, now that I'm at the texturing stage of this model, I realize that I should have been more generous in my placement of Z-spheres. Especally in the neck...
Here's a dragon I'm doing, just for fun...
dragon00.jpg
Still learning the nuances of Z-Brush and loving every minute of it.
Modelled in Max,sculpted and textured in Z-Brush, rendered in Max.
Now I have to design a sea monster for it.
deep_six.jpg ...
Well- actually, it's just detailing sculpted over an imported OBJ.
An easy concept to understand, having worked with Amorphium a few years back.
What I'm really looking forward to learning is...
Hello Everyone
Just wanted to thank Pixologic for Z-brush.
How did I ever manage to survive without this program?
This is my first Z-brush model, a WIP but I like the progress so far...
Any...