When you use the insert brushes to create the Thorns on the creature, do you freeze SubD levels first on the creature or do you do it on a copy of the mesh thats got no subd levels then delete that...
Type: Posts; User: ASW316
When you use the insert brushes to create the Thorns on the creature, do you freeze SubD levels first on the creature or do you do it on a copy of the mesh thats got no subd levels then delete that...
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Inspired by the incredible works of Wayne Barlowe. Insert brushes used, Bad King Monster Arm, Bad King Skeleton and many more to come, Insert brushes with Dynamesh are incredible, Check out...
the client sent me that image as part of the reference package for the piece, its a great take of the classic Ouroboros dragon concept! Heres a link to the wiki on the symbol,
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I sculpted this in Zbrush using surface noise and insert brushes for Smog Records, check out the tracks its pretty bangin!
http://www.beatport.com/release/belly-of-the-beast/1140630
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added the wrench, hanker chief, more work on the overalls, I steill need to ad some rips and tears to the overalls and I think Im going to have some flesh missing from his left arm revealing...
The detail level is amazing!!! Just an exquisite model!
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He's starting to really come along, it been an incredible anatomy lesson, Still need work on the forearm hand and feet. Pose and Zombiefication coming tomorrow.
This is my first all Zbrush Hard surface model using dynamesh and shadow box, Huge learning curve but I think I can make something pretty awesome **** now that I know what Im doing. Now the the...
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I've been working on this Guy for a while hes from the same unnamed property that the emaciated man/zombie is from. Hes getting close enough to start showing off, I used him as training...
For anatomy training and an unnamed Zombie project Ive been sculpting and Emaciated man, still not done, the arms and legs are still WIP, its been an incrediably worthwhile and difficult sculpt, a...
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I finally decided it was time to do a proper sketchbook thread, as Im so stoked on 4R3, Here my latest sculpt
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Beautiful drapery, great texturing and a solid pose, just an all round fantastic model!
nice work so far!
No self respecting RedNeck Ghoul would be caught without his shot gun,
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Here my starting point for my entry, the head is from a while ago but I created the body just for the challenge (as you can see it still needs some work), I'll be doing a full scene for this one one,...
This image was created for an Album cover for a Band that no longer exists, so I thought why not post it up on ZBrush Central. The demon was modeled in Maya detailed in Z brush, The Skull and Zombie...
I saw your VFS Grad Reel and I was blown away. You've got incredible percission and surface tension in your work. I'm a grad of VFS 3D33 and I'm constantly blown away by the student reels coming out...
Work in progress - A new demon model I'm working, should be done soon
http://www.vfs.com/%7Eangusw/images/demo_2006/demon2_01-over.gif
Thanks alot, I modelled the legs and head in Maya for an older model an did the torso and armour in XSI. I'll have the head painted up today.
This is a demon model I've been working in Zbrush, with meshes made in Maya and XSI. The other objects are armour plating for the shoulder and fore-arm, not too scale. The texture arent finished,...