here is the final comp of an alien creature I made as a demo for my students in the short course ZBrush for creature design. It was really fun!
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more shots and...
Type: Posts; User: Pablander
here is the final comp of an alien creature I made as a demo for my students in the short course ZBrush for creature design. It was really fun!
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more shots and...
Here is my Hellboy fanart. Based on Mike Mignola's awesome character:
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Comic style version with ZBrush 2019:
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more renders and interactive view on my ArtStation
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Hey guys, I hope you have been enjoying the new ZBrush 2019. I've seen a lot of really cool artworks in here!
I put together an intro guide to ZBrush 2019 that is now available on the...
Hey guys I just wanted to leave you a link to some of the images I did for the beta testing of ZBrush 2019: ZBrush BETA testing - Pablo Munoz G.
Also, a couple of extra images I did recently...
Hey guys, I managed to organise all the render tests and other bits and pieces I did during the BETA testing, so here is another batch of images...
Here is the ZBrush scene I made to test and...
The new ZBrush 2019 is an absolute gem. There are so many new workflows to discover and so many things you can do with all the new features... every time that I open it, I feel the need to try at...
Hey guys, I've been testing some workflows with ZModeler and rendering in keyshot for a tutorial that I'm working on. I did a test yesterday in about 20min from 'QCube' to keyshot render and I...
Hey guys, just a quick message here to let you know that the ZBrushGuides is back online with a brand new look and heaps of improvements. I’m really excited to finally share this with all of you!
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Hey guys Happy new year!
To kick-start this 2019 here is a new personal project: Uncle Fester.
It is my version of Uncle Fester from Adam's Family but based on Larry Fine from the Three...
very nice! I'll definitely check them out!
@blueferret - Thanks mate! glad you liked it.
Hey guys, after sharing the Pug-Particle workflow miniseries, I've got lots o questions about how I take a ZBrush sculpt to a 'portfolio piece'. It is...
Wow @Pixologic Thanks so much for the top row!
@JonShelley - Thanks mate! glad you found the tips useful.
@boozy floozie - As always, I really appreciate all your feedback and kind words. I'm...
totally love your work mate!
@DougE - Thanks mate! glad you like the streams. thanks for stopping by! - By the way, the strings of hair are just painted over details ;)
@Mentles - Thanks, glad you like it.
@boozy floozie -...
Hey guys, I just wanted to share some image from the development of a Zombie character I started on my twitch channel. I used the Subtool Masker plugin to achieve the 'gross factor' in the face and...
Congrats on the Top Row! some really cool designs in this thread. Keep'em coming!
by the way could I as what material you used to achieve the 'blue plastic' renders in some of your images?
@boozy floozie - Thanks so much for your feedback mate! I've always appreciated your well written and thoughtful insights.
I have finished and published the second part of the beginners series on...
@Cody - Thanks! glad you like it. For the fibers on the cloth/scarf, I actually used fibermesh and played with the coverage and segments to keep a good balance between the look and the poly count. ...
Thanks so much guys!
@AbbY-Art - Thanks mate glad you like it!
@Totyo - Thank you I appreciate it!
@nebular - Thank you. I use marmoset because it is an awesome 'look dev' tool. once you have...
Hey guys, I finally had some time to finish my 'Humanzee' project I showed during my ZBrush Summit presentation. Here are a few renders and WIPs:
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@boozy floozie - haha thanks mate! glad you liked the presentation. Yes I just put two scientific names together (a goat and a spider) and this came out: Capra-audax but someone in facebook called it...
Here is the creature I made for my ZBrush Summit presentation this year:
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@Erik Heyninck - Thanks so much for the feedback mate! I truly appreciate it and I'm glad you've found the information useful.
@jaran - Absolutely, I'm not a 'hard surface' modeler myself, but the...
Hey guys, just a quick update to let you know that the ZBrush Clothes and Drapery course is available at the ZBGs now. This is a fast-paced course focusing on the creation and detailing of clothes...
Here is an update on the latest creature I posted. I cleaned it a bit a gave it some textures in Substance Painter.
Hope you guys like it!
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