Tip to the hat Ben, that is one sexy beast. You must have been working so hard to create this creature, recording the video tutorials AND crunching on Guerrilla's new game 'Horizon-Zero Dawn'. Well...
Type: Posts; User: rudymassar
Tip to the hat Ben, that is one sexy beast. You must have been working so hard to create this creature, recording the video tutorials AND crunching on Guerrilla's new game 'Horizon-Zero Dawn'. Well...
It is really nice to see how this portrait started and where it is now. Ending up in the spotlights, a big congrats bud!
Oi, I haven't been paying attention here. Sorry for the late response.
nirmalendu_paul, Glad you recognize the one and only Incredible Hulk ;) Rendering is done with Arnold and it is really the...
Love em!
wbstudio Thanks, yeah I grew up with the series as well. Good memories. J
Bas Mazur Thanks Bas
WilsonReyes Thanks, glad you recognize the resemblance. Yes, that crazy wig and brows make him...
Very cool renders! The octane render seems very affordable too.
The last image I find even more interesting because of the assembling pieces. Do you mind sharing your workflow? Thanks!
Found some time to work a bit on the Lou Ferrigno Hulk. There's more to do but but for this update all converted all Dynameshes to a more proper topology using ZRemesher. I still find it hard to...
Jason... insane!
Great clay bust. Fantastic when artists master both traditional as digital sculpting.
Fantastic portrait, love it!
Starting a personal project: Lou Ferrigno as The Incredible Hulk. This is the first stage/sketch but when I'm done with the Hulk I'm planning to make Bill Bixby as David Banner as well.
I started...
a new render. I placed a spotlight in front of them but to make the mouse more noticeable I made his fur lighter. Also, I pushed the gate backwards into the shadow area so the two standout even more....
chalkman, SolidSnakexxx: Thanks for your kind words
Knacki: Hahaha great feedback, thanks and yes I agree with you. Tomorrow I will give the light operator a chance to fix this.
I've made a render and turned it into a more vintage style photograph.
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I finished the Polypaint and made some bpr-renders. Next I will extract the maps I need to make a render in Maya.
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Fantastic prints, it really captured all the cool details. Love the skull!
Great character design, love it! Nice paint job as well!
LOL Love it! Great style, cool renders. Thanks for the break-down too.
Hey Basia, you are right, it is a plan to follow with 'traditional' retopo.
It's a technique inspired by digitizing sculptures using a Microscribe. When creating a character/creature you can of...
marcus_civis , zber2 , Magda, Ouran, Basia, Thank you very much!
Here's a 'raw' movie recording of Polypainting the topology.
Warning: this video is really boring to watch. You might want to...
Magdaaaa... love the sculpt of Harold Finch. You definitely captured his likeness but I love the clay feel very much.
For both characters I started with a Dynamesh sphere and slowly increased the resolution. After that I drew the topology using Polypaint and traced that to create a new mesh. Most of the details on...
Here's something different. A client was curious how I would do a cartoon style Elephant. I thought it was nice to find out for myself too. Hope you like it.
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Dude, this is one of the best use of Fibermesh I have seen so far, and the character looks great too, makes a big smile on my face :D
Thanks for the break-down!
Oh cool. I see some familiar names. Congrats to the sculptors, you did a really cool job. I would love to see some work in progress images. Still, thanks for sharing!