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Type: Posts; User: barnesy

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    Great work! What matcap do you use?

    Great work!

    What matcap do you use?
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    Rey - Daisy Ridley

    Hey ZBC,

    This is a sculpt that I've been working on to learn fibermesh and genuinely improve on likeness studies in general.

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    I've found that posing the face has threw the...
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    Hey, do any of you guys know what matcap Mike was...

    Hey, do any of you guys know what matcap Mike was using while he was sculpting the jacket?

    I cant make out it's name is on the video :\

    Thanks
  4. Dammmmn, you smashed it Mike! Those images...

    Dammmmn, you smashed it Mike!

    Those images are going straight into the inspiration folder :)
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    Thank you. Don't worry about the sloppy...

    Thank you.

    Don't worry about the sloppy edges, the sculpt is going to be used as a guide for the hard surface high poly that I am currently making in 3ds max. Once that is done I can bring it...
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    Ghost Nova (Starcraft 2 Fan Art)

    Hey ZBC, here is a character that I have been working on for the past couple of weeks.

    Paul Kwon was kind enough to give me permission to have a go at modelling a beautiful Ghost Nova concept...
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    I have managed to spend some more time playing...

    I have managed to spend some more time playing around with the skin. It still doesnt look right and is lacking specularity and realistic shadows. The shadows at the moment are really harsh and don't...
  8. Thread: Another Arnold

    by barnesy
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    Looks good Dunkan, is that render in ZBrush then?...

    Looks good Dunkan, is that render in ZBrush then? If so , would it be possible for you to post up what settings you used please?

    cant seem to get the spec looking any good on my skin :(
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    Mikes Sketchbook .v2

    Hey guys it has been a while since I last posted on here! I have been trying to improve all round at creating game assets.

    Here is a little sculpt of my Dad. The problem is the hair seems to be...
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