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Type: Posts; User: Poncell

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  1. Thread: Lurikids

    by Poncell
    Replies
    0
    Views
    1,163

    Lurikids

    Hey guys!!!
    I'm posting the final version of my latest work, the character "Lurikids".
    I made a basic "rig" just to put the final pose.
    All modeling started in "ZBrush" with "ZSpheres" to create a...
  2. Thread: Little Monkey

    by Poncell
    Replies
    14
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    9,057

    Excellent work, Igor!!! Congratulations!!!

    Excellent work, Igor!!! Congratulations!!!
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    12,243

    gabo1991 - Thank you very much! :)

    gabo1991 - Thank you very much! :)
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    High version. 449404

    High version.

    449404
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    12,243

    Hello everybody! After a missing time because of...

    Hello everybody! After a missing time because of other work come post the final version of "Wall-e"!
    It was really fun to do and gave it to prove the power of new tools and resources "ZBrush 4R7"!...
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    Ghostman_ - Now tank treads alignment is being...

    Ghostman_ - Now tank treads alignment is being done using the Array Mesh. It is much easier to do manually, and now to change the whole tank treads, I need to change just one piece! This is...
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    Rayndar - Thank you very much!!! The new tools...

    Rayndar - Thank you very much!!! The new tools are very intuitive and fast! :)
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    12,243

    Ghostman_ - Thank you very much! In this case I...

    Ghostman_ - Thank you very much! In this case I decided to manually align for greater control.
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    Rayndar - Thanks!!! I started to test the new...

    Rayndar - Thanks!!! I started to test the new features on Thursday and got to this point on Friday. About ten hours in total. That's because I'm still learning how to use the new tools!
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    WALL-E in ZBRUSH 4R7!

    Hello everybody! Making a "test drive" in "ZBrush 4R7" ...
    I'm modeling the "WALL-E" to test the new features. There are still some things to finish. But I gave it to feel the power of "ZModeler"...
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    4,385

    erocked - It makes sense! But I wanted the beast...

    erocked - It makes sense! But I wanted the beast jumped against with the beautiful in an opposite position from the bottom up. So I decided to put the beast in that position. I will be more aware of...
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    Rhenan - Thank you very much! I am posting the...

    Rhenan - Thank you very much! I am posting the study of composition and color palette. :)

    CookieMonster - The summer has a lot of good! Thank you!!! At the moment does not have a version with a...
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    4,385

    " Beauty and the Beast"

    Hello everybody! Posting here my last illustration.
    Software: ZBrush 4R6, (modeling, textures, lighting and renders) Photoshop CS6, (post production).

    438900
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    Impressive level of detail of the skin and hair!...

    Impressive level of detail of the skin and hair! Congratulations !!!
  15. Thread: Latest work

    by Poncell
    Replies
    157
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    139,809

    Excellent work!!!

    Excellent work!!!
  16. Thread: Old Axe

    by Poncell
    Replies
    4
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    5,190

    Great model, great texture, great render, great...

    Great model, great texture, great render, great job !!!
  17. Thread: Art of Katon

    by Poncell
    Replies
    34
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    19,660

    Very good!!!

    Very good!!!
  18. Thread: Lana

    by Poncell
    Replies
    67
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    51,620

    It's getting very good, Marco!!!

    It's getting very good, Marco!!!
  19. Replies
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    337,189

    Excellent work, Mariano!!!

    Excellent work, Mariano!!!
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    naima3d - Thank you very much! I am very happy to...

    naima3d - Thank you very much! I am very happy to encourage you to use Fibermesh, is a very powerful feature of ZBrush! Good luck! ;)

    EricShawn - Thank you for insentivador comment!

    remcv8 -...
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    Doug Jones - Thank you very much!!! Glad you...

    Doug Jones - Thank you very much!!! Glad you enjoyed! I have not used plugin for the trees, were made using the "Fibermesh". Total points = 13 537 498 Thanks!

    huber - Thank you!!! ;)

    dillster -...
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    "Spirit of Nature"

    Illustration "Spirit of Nature". All production process (modeling, texture, lighting, rendering, and post) were made 100% in ZBrush 4R6.421491 fThanks! ;)fffff
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    dopepope - Thank you! Diablo - Thanks! ;) ...

    dopepope - Thank you!

    Diablo - Thanks! ;)

    JohnnyRaptor - Thank you very much! Good idea! I'll think about it when rendering in Maya!
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    Another render: 411810

    Another render:
    411810
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    After a long time away, because there are several...

    After a long time away, because there are several other works and changes of address. I'm back posting the final version of the creature modeling! Next step, texturing...
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