That last update is a great improvement, keep it up!
Type: Posts; User: MightyReg
That last update is a great improvement, keep it up!
Incredible work man, just incredible! :tu:
Nice work! I'm a LoL player and I can say that you did the character's justice.
And I must say, if it wasn't written in the descritpion, I would not have noticed that this was at game rez!
Très...
Very good! My only crit would be that the oblique muscles on her right side seems to pop out a little bit too much. Expept that it looks great.
Finally found the time to finish sculpting, quickly polypainting and rendering my skull.
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Awesome final render, you do not disapoint!
Personally, I would try to separate your branches and roots meshes into multiple subtools, like maybe one for the head, the body, one (or two) for each arm and leg, depending if you want symetry,...
Nice work on the big guy. The girl however seems to have some anatomicals problems in the legs IMO. They look way, way too long compared to the rest of her body.
I don't know if your image is final,...
Looks great, can't wait to see the final version!
Very cool work with the Zspheres. That concept and model starting to look really good and its not even detailed yet!
That model and render looks awesome man! What program did you use for the render?
I'd say it already looks pretty good! The cloths and props looks nice, and the general body proportions seems to work.
My only critic would be the face. She could use a larger mouth, more like the...
Hey everyone, been a while since I last posted (been busy with modeling job). First of all I want to thank Pixologic for featuring my latest sculpt in the Turntable gallery!
As for today's...
Like bukkit said, it really reminds a lot of the Last of Us style (not that it's a bad thing!), especially when looking at the little planes for the hair and beard.
It's an excellent sculpt tough!...
So many great sculpts, awesome work guys!
I was working on the Story Mode at Montreal, and it was always a joy to see the new character models appear from day to day. This thread deserves Top Row...
Splendid, excellent portait!
I am curious about how you did the hair too, it's coming out really well.
Good job:tu:
Final renders. Now doing a turntable of this for my new demo reel.
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A last update before rendering the final version. He's pretty much 95% done now, only need to do the cloth, rework some scales in the face and add assymetries.
Let me know what you think,
Thanks...
Cool creature! Only comment I could say is that his toes looks a bit bloated.
Good work:tu:
Nice Piccolo, and I love the material/paint!
Sorry for answering late! It seems I don't receive emails anymore when somebody posts in this thread.
To answer you, posing the model with all the subtools ( I have about 20) is not that hard....
I'd say that's a very good start! And tha'ts coming from someone who play League of Legends a lot (hell, I'm even sculpting Renekton right now).
Anatomy looks accurate, hair already looks kinda...
I saw this model this morning on your portfolio on CGSociety, and it looks pretty boss! Your Zbrush renders always looks really clean while still being super detailled, which I like a lot!
Excellent...
I love the expressions of the last 2 characters too! Very good sculpts :tu:
Awesome sculpts, especially the first (and I love the color render)
Always a pleasure seeing your new sculpts :tu: