I wish you guys would port Zbrush to Linux some time soon. I'm currently stuck on a Linux machine but I miss out on the old programs like Zbrush which I can't use. I'm missing out on the new 2019...
Type: Posts; User: mix_mash
I wish you guys would port Zbrush to Linux some time soon. I'm currently stuck on a Linux machine but I miss out on the old programs like Zbrush which I can't use. I'm missing out on the new 2019...
NEASNESLO: I think you are referring to Sculptris Pro, IE within Zbrush, but I started this thread AGES ago and it was for the original Sculptris program. In my experience of using Sculptris Pro, I...
The painterly result of this piece is just gorgeous. It's reminiscent of old airbrushed magazine and book covers and it really brings back memories for me.
Well done! :tu:
Cheers,
Paul...
First of all, thank you, boozy floozie, for your cool brushes. Funnily enough, though, I have found that using the standard move tool and then gently tapping smooth or using smooth at a low intensity...
Knacki, I tried your SnakeMove brush (in the latest version of ZB2018) and all I got was a disappearing mesh. Even with 'use global' turned off, the mesh would disappear. 'Frame mesh' did nothing and...
Will the sculpting 'feel' more like Sculptris, though? Sculptris brush felt better at doing the job of natural sculpting than Zbrush ever did. If things translate across properly then I will totally...
Awesome!
This is more like they should have looked like in the movies!
Well done!
Cheers,
Paul
(mix_mash)
It looks great so far but there is something slightly wrong with the rib cage, chest and shoulder proportions. It almost feels like her ribcage has collapsed to some degree. I can't explain it to...
As far as realistic Goukis go, yours is top notch!
Well Done!
Cheers,
Paul
(mix_mash)
Awesome work and great stylisation!
By the way, do you know that arrows have three fletching vanes (feathers) at the end and not 2? Even the placement of them can be specific.
Well done.
...
Stunning work!
Medusa's face looks like Gillian Anderson's in your sculpt, by the way.
Paul :p
(mix_mash)
Your work is excellent.
But I remember that Kisame's build was much more broader and muscular. Here he looks too thin and scrawny.
Cheers,
Paul :p
(mix_mash)
I'm pretty sure that he has a Bat Gutter cleaning tool somewhere in his utility belt.
Paul :p
(mix_mash)
Please stop making delicious realistic food renders! It's making me very hungry...
:D;):tu::tu::tu::tu::tu:
Excellent work!!!!
Paul
(mix_mash)
Sexy and cheeky!
Cheers,
Paul
(mix_mash)
Cute! But the suction cups are on the wrong side (?) of the tentacles, aren't they?
Cheers,
Paul
(mix_mash)
Whenever you pose your character, remember to adjust the muscles so that they fit the pose. Muscles move and stretch as the body gets posed.
It's a good start, though.
Keep working at it.
...
I LOVE this piece! I love all the anatomical nods that you paid tribute to that most people tend to ignore when modelling and/or texturing the anatomy.
This is an excellent piece of work!
I...
Love the centaur design! A great mix of themes. You would never imagine a centaur to look like this. Awesome.
Well done.
Cheers,
Paul
(mix_mash)
Nice and clean sculpting/modelling! Render looks like the models are made from plaster or even sugar.
Great work.
Paul
(mix_mash)
Great work but the glare tool was set too high and, in my opinion, ruined the beauty shot. Apart from that, no issues.
Well done.
Cheers,
Paul
(mix_mash)
A very down to earth and realistic design especially to the face.
Well done!
Cheers,
Paul
(mix_mash)
It's pretty close to the concept art. It can be very difficult getting the translation from 2d to 3d but I think you managed to do a great job.
Well Done!
Cheers,
Paul
(mix_mash)
I didn't know who the character was but I googled it. Nice interpretation!
If you have seen that short modern Ultraman video (not sure if it was a fan film short or not...
The modelling/sculpting is good. Nice and clean.
The posing, on the other hand, is a bit stiff. It feels like it was posed in Poser. Be aware of how poses affect the anatomy and muscularture.
...